According to Gamasutra,
Microsoft's XBOX Live service has quite the following nowadays. While Sony has
been talking up its
online service for some time now, Microsoft is actually expanding and
refining its service. According to the latest statistics, 60% of XBOX 360 users
are using XBOX Live. That is a dramatic increase from the 10% attach rate with
the original XBOX console. Of the 60% that are on XBOX Live, 75% use the XBOX Live Marketplace
where over 30 million downloads have taken place. 65% of connected users visit
the XBOX Live Arcade
where more than 5 million games have been downloaded. Gamasutra reports:
XBOX Live has hosted
over two billion hours of gaming, including over 500 million games of Halo 2.
It also handles over 900,000 voice and text messages per day. But there’s
plenty more where that came from, with Microsoft on-track to hit its target of
six million XBOX Live accounts in 2007.
The future also looks bright for XBOX Live as Microsoft is
looking to fuse its XBOX 360 console gaming experience with users on both PCs
and mobile devices with the Live Anywhere
initiative. According to Gamasutra,
the first titles to take advantage of Live Anywhere will be the PC version of Halo 2 for Vista and Shadowrun.
Sony has its work cut out for it in creating an online
infrastructure for its PlayStation 3 users. Microsoft has a few years under its
belt with XBOX Live and is banking on its success. Sony has to look at
Microsoft's success and missteps with XBOX Live to ensure that it has a stellar
community for gamers. Earlier this week, Microsoft announced that it will also be making classic games such as Pac-Man and Frogger available for download on XBOX Live Arcade.
quote: oh no $4.17 a month is way to much to pay. If you are a hardcore gamer then that amount is nothing. Still cheaper than a PS3.