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Now with Havok Behavior and Havok FX

Havok has announced its new Havok 4.0 suite of developer tools. The new suite of developer tools include the existing Havok Physics and Havok Animation tools and introduce Havok Behavior and Havok FX. The new Havok Behavior allows physics based interactive character behavior for added gaming realism. Havok FX will take advantage of available graphics processing power from ATI and NVIDIA graphics cards for physics calculations and a more realistic gaming experience. The Havok 4.0 SDK is compatible with Sony’s upcoming Playstation 3 and Microsoft Windows operating systems for an easier multi-platform developing experience.

"Havok is committed to developing a suite of products that allow developers to create games that take realism to new levels, that take less time to develop and can be built more economically," claims David O’Meara, CEO of Havok.  "Havok 4.0, Havok Behavior, and Havok FX are evidence of this focus and our commitment to continue to introduce groundbreaking solutions.  We expect broad adoption of Havok 4.0 in our customer base."

Physics processing has received a lot of attention lately. DailyTech has previously reported on AGEIA’s PhysX dedicated physics processor, NVIDIA’s SLI physics acceleration, ATI’s CrossFire and physics solution and Microsoft’s DirectX physics.


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RE: XBox 360
By Knish on 7/11/2006 10:50:44 PM , Rating: 2
quote:

In theory, Havok's API will be supported on all systems...PS3, Xbox360, and Wii. Sony and/or Nvidia also spent the bucks for the use of Ageia's API on the PS3 hardware.

Are you sure that isn't supposed to read Havok instead of Ageia?


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