Microsoft Decrees Every Xbox One Can Be Used to Develop Games
July 25, 2013 8:07 AM
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Developer kit functionality won't be available at launch
There were a lot of independent developers out there who were unhappy when Microsoft announced that they would need a publisher to get video games onto the
Xbox One game console
. Thankfully, Microsoft has now changed its mind with an announcement that every Xbox One game console will be able to make video games.
These independently developed video games will be made available via Xbox Live. However, there is a bit of a caveat -- the devkit functionality for the Xbox One won't come at launch. Microsoft plans to add that capability at some undefined later date.
"Our vision is that every person can be a creator,” said Microsoft a statement. “That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."
Microsoft's Xbox corporate vice president Marc Whitten told
, "My goal is for it to just show up in the marketplace. Of course there will be different pivots inside of that. There will be everything from what are we curating, kind of like spotlight content, to the normal discoverability stuff like recommendations, what's trending, what's got a lot of engagement on the platform."
Whether or not Microsoft will charge developers to publish their games directly remains to be seen. Whitten also says that he hopes some sort of certification system will be required for independent games to be published to ensure that there is no IP infringement or other issues with content published to the Xbox One.
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7/26/2013 2:56:48 AM
Bullshit. Many of them are AAA titles.
"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer
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