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Developer kit functionality won't be available at launch

There were a lot of independent developers out there who were unhappy when Microsoft announced that they would need a publisher to get video games onto the Xbox One game console. Thankfully, Microsoft has now changed its mind with an announcement that every Xbox One game console will be able to make video games.

These independently developed video games will be made available via Xbox Live. However, there is a bit of a caveat -- the devkit functionality for the Xbox One won't come at launch. Microsoft plans to add that capability at some undefined later date.


"Our vision is that every person can be a creator,” said Microsoft a statement. “That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."

Microsoft's Xbox corporate vice president Marc Whitten told Kotaku, "My goal is for it to just show up in the marketplace. Of course there will be different pivots inside of that. There will be everything from what are we curating, kind of like spotlight content, to the normal discoverability stuff like recommendations, what's trending, what's got a lot of engagement on the platform."

Whether or not Microsoft will charge developers to publish their games directly remains to be seen. Whitten also says that he hopes some sort of certification system will be required for independent games to be published to ensure that there is no IP infringement or other issues with content published to the Xbox One.

Source: Kotaku



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RE: aha
By nikon133 on 7/25/2013 6:05:15 PM , Rating: 2
First of, it will not be running 99% of games at all... because big chunk of the games will never appear on PC.

I really don't understand how can people keep ignoring this.

In addition... looking at gameplay demos for new Killzone, Titanfall, Destiny, The Division... I really doubt $400 PC will give comparable visual quality. In a few years, sure - but today? No way.

At the end, even some of the games from PS3/X360 are still unmatched. Not because PC cannot do better - but because noone bothered to make it happen. If someone likes to play hack'n' slash games like God of War, 3D platformers/shooters like Ratchet & Clank, action adventures like Uncharted... what are PC alternatives?

Personally, I have adopted "best of both worlds" mantra. I keep decent gaming PC that gets updated/replaced as required - not the highest high end, but reasonable. But I also keep PS3 (and planning to grab PS4 on release). They both get their exclusives, and multiplatform games I choose depending on number of factors, visuals being only one of them. Among the others are multiplayer/co-op features of games, and what will my mates be playing them on... things like that.


RE: aha
By bodar on 7/25/2013 8:06:40 PM , Rating: 2
There are usually SOME alternatives, but you're right: not every game is going to get a PC port. Maybe some people will be satisfied with the Tomb Raiders, Darksiders, and Assassin's Creeds that are ported to PC, but PC gaming isn't the solution for everyone.


RE: aha
By SlyNine on 7/26/2013 2:53:44 AM , Rating: 2
Big chunks of games wont appear on consoles either. Since that's the linchpin of your entire rant, you are invalidated.


RE: aha
By ClownPuncher on 7/26/2013 11:15:23 AM , Rating: 2
There are more PC exclusive games than there will ever be PS4/XB1 exclusive games.

I wasn't comparing a $400 PC to the PS4 and XB1. Why would I? Those consoles do not exist. Why would you compare hardware you can buy to hardware you can't?

Anyway, terrible arguments. They were bad and you should feel bad.


"I want people to see my movies in the best formats possible. For [Paramount] to deny people who have Blu-ray sucks!" -- Movie Director Michael Bay














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