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Developer kit functionality won't be available at launch

There were a lot of independent developers out there who were unhappy when Microsoft announced that they would need a publisher to get video games onto the Xbox One game console. Thankfully, Microsoft has now changed its mind with an announcement that every Xbox One game console will be able to make video games.

These independently developed video games will be made available via Xbox Live. However, there is a bit of a caveat -- the devkit functionality for the Xbox One won't come at launch. Microsoft plans to add that capability at some undefined later date.


"Our vision is that every person can be a creator,” said Microsoft a statement. “That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."

Microsoft's Xbox corporate vice president Marc Whitten told Kotaku, "My goal is for it to just show up in the marketplace. Of course there will be different pivots inside of that. There will be everything from what are we curating, kind of like spotlight content, to the normal discoverability stuff like recommendations, what's trending, what's got a lot of engagement on the platform."

Whether or not Microsoft will charge developers to publish their games directly remains to be seen. Whitten also says that he hopes some sort of certification system will be required for independent games to be published to ensure that there is no IP infringement or other issues with content published to the Xbox One.

Source: Kotaku



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RE: aha
By nikon133 on 7/25/2013 5:39:54 PM , Rating: 2
Because in order to achieve all those PC "advantages" you have stated, you will have to spend much more money than what console would cost you.

Even to achieve same visual quality, you will have to spend more money.

And then, of course, majority of great titles never appear on PC. Yeah Uncharted 3 or Halo 4 or latest GoW (both "Gears..." and "God...") would look so much better on my PC, but guess what? They don't exist for PC?

Re graphics, I agree that console success historically did not depend on it's hardware power. I'm still a bit worried - when you think of it, there is hardly a gaming sufficient PC graphics card with DDR3; you simply need DDR5 card to get decent graphics performance. How well will MS manage to execute this, and how soon (or not) will multiplatform games start being inferior on X1? Running at lower native res, lower framerates, lower visual details... any or all of them? That will be interesting to observe.


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