Microsoft Spends $1 Billion on Exclusive Xbox One Games
May 30, 2013 9:33 AM
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Microsoft Xbox One will have at least 15 exclusive games
One of the good things about being the largest software company on the planet is that you have a seriously big checkbook. Given its generous cash position, Microsoft has reportedly spent $1 billion securing exclusive games for the launch of the Xbox One game console.
It's good to hear that Microsoft is spending significant money to secure impressive games for its coming game console after some came away from the unveil of the device with an impression that it was more focused on streaming video and entertainment than gaming.
The $1 billion Microsoft plans to invest in exclusive games will get
users 15 exclusive titles in the first year the console is available including a few completely new franchises. Microsoft has also spent significant money on beefing up its staff including hiring former Sony exec Phil Harrison to manage internal products and developer relations in Europe.
Rare Ltd is also reportedly working to bring one of its iconic franchises back to gamers in something that Microsoft executives are billing as a "historic" revival. Microsoft is also securing game from Black Task Studios that is said to be an action title designed to compete with
Gears of War
Another interesting title that has been talked about briefly is called Quantum Break; the trailer for that game turned up a while back and can be viewed
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RE: Killer Instinct
5/30/2013 6:23:03 PM
DIAF. Conker was the first game that made me realize that Rare was losing it. I enjoyed the fetch-quest aspects of Banjo-Kazooie, but it was clear that after they lost the Goldeneye team to Free Radical that they were nothing but fetch-quests now. Conker, Donkey Kong 64, Dinosaur Planet/Star Fox Adventures, and hell: even Donkey Kong Country 3 had a lot of that crap.
Conker only amused the immature with it's supposed "maturity."
RE: Killer Instinct
5/30/2013 6:51:12 PM
Immaturity aside, the gameplay was top notch. The multiplayer was even better.
RE: Killer Instinct
6/3/2013 12:30:16 AM
what...the game had bunch of TPS segments, platforming, dungrolling, dinosaur/tank riding, and your conventional rotating bosses. Only times you really needed to fetch things were some pieces of cash strewn around, and those zombies for the grinder. Otherwise I remember rolling things more frequently than fetching.
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