backtop


Print 58 comment(s) - last by EricMartello.. on May 20 at 1:42 PM

EA says no Wii U games in development

EA has its fingers in the video game segment on just about every device out there from portable consoles to traditional consoles, computers, and even mobile devices. However, there is one particular platform that EA has no interest in accommodating.

That device is the Nintendo Wii U. EA spokesperson Jeff Brown recently told Kotaku that, "We have no games in development for the Wii U currently.”
 
The statement comes as no surprise as the popularity and sales figures of Nintendo's Wii U console has plummeted since its introduction. Nintendo bet big on the Wii U and its touchscreen controller hoping for the same sort of success Nintendo have early on with original Wii.


That success has failed to materialize and things keep getting worse and worse for Nintendo.
 
EA's statement that it has no games in development for the console is a marked contrast to EA's plans of only a few years ago. EA was on stage during the Nintendo Wii U was unveiled in 2011 at E3 promising an "unprecedented partnership" with Nintendo.

EA did deliver on several games early in the Wii U lifecycle, including ports of Mass Effect 3, Need For Speed Most Wanted, Madden, and FIFA. Each of those games have been available on the Xbox 360 and the PS3 for a long time before hitting the Wii U.

EA's decision to not develop games for specific console has resulted in the death of consoles in the past. EA decided not to publish its incredibly popular sports games on the Sega Dreamcast back in 1999 and that move was seen as one of the big signs of Sega's decline as a console maker. The Dreamcast was the last game console produced by Sega. 


Comments     Threshold


This article is over a month old, voting and posting comments is disabled

RE: I hope Nintendo does not die!
By maugrimtr on 5/20/2013 11:26:14 AM , Rating: 2
quote:
I'm just as old(?) as you; but over the last few years I've found myself gravitating increasingly to indie, and often retro, games that while lacking the eye candy of AAA titles provide characters that you can relate to and stories that aren't just a rail line for the cutscenes


Not to mention...Kerbal Space Program ;). Indie games don't need to be traditional either. KSP was so damn addictive I had to deliberately will myself not to play it several weeks after purchasing it in November. Indie games also don't need to make crazy profits - something which drives companies like EA into really bad directions.


"Mac OS X is like living in a farmhouse in the country with no locks, and Windows is living in a house with bars on the windows in the bad part of town." -- Charlie Miller














botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki