Nintendo Wii U: No EA Games for You!
May 17, 2013 8:35 AM
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EA says no Wii U games in development
EA has its fingers in the video game segment
on just about every device out there from portable consoles to traditional consoles, computers, and even mobile devices. However, there is one particular platform that EA has no interest in accommodating.
That device is the Nintendo Wii U. EA spokesperson Jeff Brown recently told
that, "We have no games in development for the Wii U currently.”
The statement comes as no surprise as the popularity and
of Nintendo's Wii U console has plummeted since its introduction. Nintendo bet big on the Wii U and its touchscreen controller hoping for the same sort of success Nintendo have early on with original Wii.
That success has failed to materialize and things keep getting worse and worse for Nintendo.
EA's statement that it has no games in development for the console is a marked contrast to EA's plans of only a few years ago. EA was on stage during the Nintendo Wii U was unveiled in 2011 at E3 promising an "unprecedented partnership" with Nintendo.
EA did deliver on several games early in the Wii U lifecycle, including ports of Mass Effect 3, Need For Speed Most Wanted, Madden, and FIFA. Each of those games have been available on the Xbox 360 and the PS3 for a long time before hitting the Wii U.
EA's decision to not develop games for specific console has resulted in the death of consoles in the past. EA decided not to publish its incredibly popular sports games on the Sega Dreamcast back in 1999 and that move was seen as one of the big signs of Sega's decline as a console maker. The Dreamcast was the last game console produced by Sega.
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RE: I hope Nintendo does not die!
5/18/2013 12:01:16 PM
So it's EA's fault the Wii U is such crappy hardware?
RE: I hope Nintendo does not die!
5/18/2013 7:46:23 PM
EA could get Frostbite 3 running on Wii U as well as it does on the other consoles, of this I have no doubt. But the problem is, is it worth all that effort when they already have invested in getting it working well on PS3 and Xbox 360, with 100 times the userbase of the Wii U?
I guess I'm saying that it's not strictly a hardware problem, but people forget just how much time, money, and effort it takes to really extract all the performance out of a console. The Wii U just isn't worth the effort. It's on par with existing consoles... so why bother? Why not just release on PC, PS3 and 360? In addition, the upcoming PS4 and Xbox Infinity will both run it better, even before lots of optimizing.
"Well, we didn't have anyone in line that got shot waiting for our system." -- Nintendo of America Vice President Perrin Kaplan
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