Nintendo Wii U: No EA Games for You!
May 17, 2013 8:35 AM
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EA says no Wii U games in development
EA has its fingers in the video game segment
on just about every device out there from portable consoles to traditional consoles, computers, and even mobile devices. However, there is one particular platform that EA has no interest in accommodating.
That device is the Nintendo Wii U. EA spokesperson Jeff Brown recently told
that, "We have no games in development for the Wii U currently.”
The statement comes as no surprise as the popularity and
of Nintendo's Wii U console has plummeted since its introduction. Nintendo bet big on the Wii U and its touchscreen controller hoping for the same sort of success Nintendo have early on with original Wii.
That success has failed to materialize and things keep getting worse and worse for Nintendo.
EA's statement that it has no games in development for the console is a marked contrast to EA's plans of only a few years ago. EA was on stage during the Nintendo Wii U was unveiled in 2011 at E3 promising an "unprecedented partnership" with Nintendo.
EA did deliver on several games early in the Wii U lifecycle, including ports of Mass Effect 3, Need For Speed Most Wanted, Madden, and FIFA. Each of those games have been available on the Xbox 360 and the PS3 for a long time before hitting the Wii U.
EA's decision to not develop games for specific console has resulted in the death of consoles in the past. EA decided not to publish its incredibly popular sports games on the Sega Dreamcast back in 1999 and that move was seen as one of the big signs of Sega's decline as a console maker. The Dreamcast was the last game console produced by Sega.
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5/17/2013 11:03:56 AM
"Each of those games have been available on the Xbox 360 and the PS3 for a long time before hitting the Wii U."
Out of context, this makes it sound like EA was reluctant to support the Wii U with those games but the reason why it took so long was because the Wii U did not exist.
Giving us a bunch of games we've already played and then complaining about understandably poor sales isn't supporting the Wii U. Ubisoft showed how it was done with the original Wii by launching new franchises on it at launch (Red Steel, Rayman Raving Rabbids, etc). SEGA did the same with the Nintendo DS launch (Feel the Magic XY/XX and Puyo Puyo Fever). For them, it paid off, but that may not have happened for EA even if they supported it similarly due to cooling interest in consoles over-all in a market where smart devices are stealing casual players and $60 a pop for software just doesn't fly with the average consumer especially with the reduced value of 1-time DLC/no online resale trends.
"We shipped it on Saturday. Then on Sunday, we rested." -- Steve Jobs on the iPad launch
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