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Print 30 comment(s) - last by retrospooty.. on Jun 9 at 6:18 PM

New entry-level price is under $300

Microsoft bet big on Windows RT as a tablet operating system for devices running ARM processors. So far, that bet hasn't really paid off with consumers staying far away from Windows RT devices. Some major computer manufacturers have abandoned their plans to launch Windows RT tablets while others have admitted disappointment in demand.

One Dell executive admitted in April that demand for Windows RT tablets has been disappointing. As a result, Dell has announced a significant price cut on its XPS 10 Windows RT tablet. The new entry-level price for the tablet has been slashed $299.99 -- before the price cut, the entry-level tablet went for $449.

The XPS 10 includes a 1.5 GHz Snapdragon S 4 processor, a 10.1-inch screen (1366x768), and a 28 watt-hour battery. The large battery promises up to 10 hours of use per charge and the tablet has front and rear cameras along with 32 GB of storage.

A memory card slot is included for storage expansion and the tablet can be optioned with a removable keyboard dock. The entry-level $299.99 price point does not include the case or keyboard dock accessories. For $329.98, you can get the tablet and a case. If you want the tablet and the keyboard dock it will cost you $349.99.

The tablet with the keyboard dock and integrated 4G LTE capability on the AT&T network is now available for $499.99.
 
It's very interesting that the fully loaded LTE equipped tablet with the keyboard docking station is now only $50 more than the entry-level tablet used to be. The real question is will the new price points spur sales.

Sources: CNET, Dell



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RE: I might bite
By TakinYourPoints on 5/20/2013 2:53:56 AM , Rating: 2
quote:
The tablet app thing isnt true anymore either. Now that I have a high res one and have been out there getting apps, I can tell you there are tons of optimized apps for tablets.


Rescaling smartphone apps isn't the same as optimizing UIs for larger displays using multiple panes for navigation and content, etc etc. The differences are the same as they were in 2011, just compare cross-platform apps for something as basic as Yelp.

Same goes for the variety, depth, and quality of applications. For games, there is no contest in terms of quality. Blizzard is skipping Android for their next game while they bring it to iOS, same with 2K Games and their straight port of XCom Enemy Unknown from Windows to iOS. Frozen Synapse, one of the best PC games from the last few years, just dropped on iOS. The third party port is supposed to come out "soon", but the same was said for the Android port of Baldur's Gate that was supposed to be out in December and still hasn't released.

For professional applications, same thing. In the "Air Force buys iPads" thread, I linked this app that is already being used in the aviation industry. Nothing like it exists for Android tablets: http://www.foreflight.com/

Some of my film crew worked on the feature film "Lincoln". They used this to remotely control DMX lighting boards when making the movie: http://synthe-fx.com/products/luminairipad

I know that these are specific use applications, but that's the point, the breadth, depth, and quality of iOS apps is unmatched in mobile.

Between missing apps and universally inferior ports, the Android app situation is objectively worse outside of ultra-mainstream things like Netflix and Angry Birds. It is a downgrade for someone like me that uses applications.

It is like comparing Windows with Linux, you're getting higher quality and greater breadth in applications because Windows has way more developers on it.

If all you use are things like Netflix and Cut The Rope, that's cool and you can get away with a cheaper device. You're still stuck on hardware slower than an iPad 3, with a laggy UI (try and convince me that a Nexus 10 isn't laggy and unresponsive), but again, if you don't need much in terms of apps or games and prefer to spend less for lower performance, then go for it.

People spend less money for lower performing hardware with PCs and laptops all the time, and some even skip spending money on Windows licenses and just use Ubuntu, and it is completely legit.


RE: I might bite
By TakinYourPoints on 5/20/2013 5:17:49 AM , Rating: 2
And as far as being a tired old argument from 2011, I'd say that the difference is even worse then it should be.

I'm honestly surprised that the app situation for Android hasn't improved more. At best it is still a second-tier platform. Proof is when a port of an ancient standby iOS app like Instapaper is big news, while iOS continues to get more high quality apps first or exclusively at an ever increasing rate.

This will stop being an old argument when Android gets more tablet optimized apps and more apps in general first, rather than at best getting late ports of basic or the most mainstream software.

Of course, if applications don't matter much to you then obviously none of this matters.


RE: I might bite
By retrospooty on 5/20/2013 8:34:32 AM , Rating: 2
"Rescaling smartphone apps isn't the same as optimizing UIs for larger displays using multiple panes for navigation and content, etc etc . "

I repeat... You dont know what you are talking about in 2013. I am actually finding myself surprised by the amount of apps that are using multiple panes with optimized layouts in the tablet UI version... I think I had been listening to your false posts on this assuming it was true... It's not.


RE: I might bite
By TakinYourPoints on 5/30/2013 11:35:09 PM , Rating: 2
Yeah, some apps have them and more will as time goes on.

Welcome to 2010.


RE: I might bite
By retrospooty on 6/7/2013 10:46:09 AM , Rating: 2
"Welcome to 2010"

You say that like its a dig... You are the one stuck with a 2-3 year old argument... Like I have been saying, update your argument, It's not true anymore.


RE: I might bite
By TakinYourPoints on 6/9/2013 4:38:36 PM , Rating: 2
It is an argument that holds as much water today because the app market gap is as wide as it has ever been, mainly because Android app market continues to be years behind iOS.

Where iOS apps continue to grow, Android catches up with where it has been. I'm not making a judgement here, it is just reality.

The fact that you pinpoint down on one single thing, poorly proportioned and unoptimized multi-pane layouts finally in a some Android tablet apps, while ignoring the continued difference in app selection, depth, and quality, says it all.

Paragraphs knocking down Android apps and you find one sentence to defend yourself with, pretty funny.

"Pro apps, games, mainstream apps exclusive for a year or more, multi-pane UIs, look at the difference"

"WE HAVE SOME MULTI-PANE UIs"

:)


RE: I might bite
By retrospooty on 6/9/2013 6:18:35 PM , Rating: 2
Your overall app argument is as old and outdated as your tablet app argument. Was true, but not now, not to any major extent... Android keeps getting better and better and your arguments stay the same. At some point you are going to need to face that.

Aside from that , with your iPhone and iPad and unwillingness to get out of the past , how many Android apps do you have experience with using your zero Android devices? I use iPhones and iPads almost daily as I troubleshoot users that are having issues.


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