Print 21 comment(s) - last by epobirs.. on May 10 at 10:25 PM

The gaming company is offering conversion software to app developers

Nintendo isn't seeing a lot of success with its Wii U console, but it's going to try adding smartphone apps as part of a solution. 

Nintendo is trying to make it so users can use smartphone apps on the Wii U console in an attempt to attract more buyers. The gaming company is offering conversion software to app developers so the smartphone games are compatible with the console.

This could potentially help solve some of the Wii U's problems. One issue is that the Wii U wasn't released with many software titles, and smartphone apps can help fill that gap while Nintendo works on releasing new games.

Another issue is that consoles now have stiff competition against mobile games, which are cheaper to buy and easier to play, since they can go anywhere your phone goes. Smartphone apps for the Wii U could allow for cheap game purchases, but the problem still remains that smartphones and tablets are more mobile than the Wii U console -- hence, this likely won't offer a boost in the console versus smartphone debate.

Nevertheless, Nintendo can use all the help it can get. Last month, the company missed profit expectations by 50 percent for the fiscal year (it only made 7 billion yen of the 14 billion yen that it had previously predicted). It also posted a year-over-year revenue drop of 1.9 percent to 635.4 billion yen ($6.4 billion USD) when the company was originally hoping for 670 billion yen. 

To make matters worse, Nintendo only sold 3.45 million Wii Us worldwide for the fiscal year. This just missed the company's projected 4 million in Wii U sales. About 13.42 million units of software sold for the new console as well.

Nintendo expects a profit surge from the 7 billion yen this year to 55 billion yen next year (March 31, 2014) thanks to new games for the Wii U. 

Nintendo President Satoru Iwata said new Wii U titles will be released starting this summer. 

Source: Japan Times

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By Motoman on 5/7/2013 12:34:03 PM , Rating: 2
...ok, maybe now I actually can see a point to the odd remote controller thing with the screen.

Imagine playing Angry Birds on, say, an XBox 360 with the regular controller. Gay as hell, right?

But if you were using the screen on that controller thingy as you would on a smartphone, to use your finger to launch the birds, then seeing the action on the bigscreen TV...maybe it makes some sense.

I've been a fairly big non-fan of the Wii U, after being a huge fan of the Wii...that wonky controller pad thing just doesn't do it for me. But honestly...if I could sit my fat a$$ on the couch and play Fantasica or Marvel War of Heroes on the big screen, I probably would.

Yes, they're terribly silly little games. But we play them all the time on our phones. I'm not sure it would compel me to buy a Wii U for that purpose, but if I had a Wii U, I could certainly see myself doing it.

RE: Maybe...
By Flunk on 5/7/2013 12:54:41 PM , Rating: 2
Not so sure about that, studies have shown that the majority of Angry Birds players play for less than 15 minutes per session. Angry Birds is one of those games you play while waiting for something so this might not be ideal.

RE: Maybe...
By Motoman on 5/7/2013 2:40:42 PM , Rating: 2
Sure...but if you could just flip to a different Android game just as quickly and easily as you do on your phone...?

RE: Maybe...
By stm1185 on 5/7/2013 1:26:07 PM , Rating: 2
I think it's stupid. You have to look at the touchscreen to play the game. You will probably end up looking at the controller screen more then a TV. So why even have a TV there, why even bother with the Wii U at all?

How would the experience be better then playing on an iPad, which if you like those type of games, you probably have.

RE: Maybe...
By Motoman on 5/7/2013 1:55:56 PM , Rating: 1
Actually, I'd sooner shoot myself than buy an iPad.

I'm just pointing out that if I had a Wii U already, I'd probably give that a shot. And consider this: existing Android games might be easily modified by the publishers to be in 2-player Angry Birds, you take turns with the pad, and the other player can also see what's happening on the TV. And in Angry Birds especially, the player only does one little thing right at the start of the action - you fling the bird. After which your eyes switch to the TV to watch the mayhem in widescreen glory.

Anyway, if you want to have a fit about the concept, go ahead. I think it might be valid.

RE: Maybe...
By invidious on 5/7/2013 3:26:35 PM , Rating: 2
They should just release apps for smartphones and tablets and let people use the devices that they already own instead of forcing people to buy expensive propriety hardware.

RE: Maybe...
By epobirs on 5/10/2013 10:25:13 PM , Rating: 2
Except the proper way to play Angry Birds on the Xbox is with the Kinect. (Samsung has a TV with a very Kinect-ish sensor built-in and Angry Birds is one of the available apps for it.) And with Move on the PS3. Also, they threw in 19 additional console levels that wouldn't work well on a small screen.

Although the price is an issue they actually gave some thought into making the console versions a worthy experience of its own.

My problem with this initiative on Nintendo's part is that they'll likely make the games more expensive than on Android. They actually expect people to pay $5 each for emulated NES games. Not HD remakes but the horrible looking originals with massive flicker and all. Rather pricey nostalgia.

"Young lady, in this house we obey the laws of thermodynamics!" -- Homer Simpson

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