Dave’s reply was that we won’t see physics in volume (i.e. hundreds of thousands of cards being used for physics) and therefore a material revenue stream from physics for 9-12 months (i.e. another 3-4 quarters) as that’s when there will be some substantial volume of ATI graphics cards being used for physics purposes.ATI GPU’s that support physics acceleration are already in retail (i.e. the X1900 and X1600 series of cards for example). All that’s required is a driver update that enables physics processing, and more importantly, game content which we expect around the holidays. We’re very likely to see revenue from physics before 9-12 months, but as Dave said it won’t be in volume, it will likely be early adopters.
quote: true but lets not forget that dual core has other applications, i could encode and burn something to dvd with one core and play a game with another (i also have three seperate HDD's for different uses and im sure 2GB of RAM would be enough for both purposes).
quote: Not to mention you could have one core take care of the crap running behind the game (windows and such) and have one core completely and utterly to the game.