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Sony's 4K TVs get priced

Sony has announced the official price and availability for its new XBR 4K Ultra HD LED TVs. The line includes the XBR-55X900A and the XBR-65X900A, which have screen sizes of 55-inches and 65-inches respectively. While some other manufacturers have offered ultra HD television sets at prices ranging all the way up to $20,000 or more, Sony is actually offering “reasonable” prices, at least comparatively.

The 55-inch TV will sell for $4,995 with the 65-inch version going for $6,999. Both TVs will be available for pre-order on April 21, but the final shipping date is unannounced. Along with pricing and launch information for the TVs Sony is also unveiled its 4K Media Player called the FMP-X1. This device will deliver movies and video shorts in 4K resolution for $699. The media player will be available later this summer.


55" XBR-55X900A
 
The media streamer itself will come bundled with 10 feature-length films and users will be given access to a fee-based distribution service offering a library of titles from Sony Pictures Entertainment and other production studios. The films that are included with the purchase include Bad Teacher, Battle: Los Angeles, The Bridge on the River Kwai, The Karate Kid (2010), Salt, Taxi Driver, That's My Boy, The Amazing Spider-Man, The Other Guys and Total Recall (2012).

FMP-X1 4K Media Player

Sources: Sony [1], [2]



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Hmm
By lagomorpha on 4/8/2013 10:03:04 AM , Rating: 2
So how many nVidia Titans do I need to run games comfortably at this resolution?




RE: Hmm
By mcnabney on 4/8/2013 10:10:44 AM , Rating: 2
Current hardware already supports 4k. If you are curious about performance look at the cards that are doing the multi-display games. Setting up four 1080p displays is just making your own 4K, so you could do benchmarks right now. I imagine that current $400 hardware could do pretty much any game with perhaps just a few requiring the detail to be dialed back a bit. 2560x1600 has been standard for a while now(4 megapixal) and 4K is just 8 megapixels.

Now the next generation of consoles WILL NOT do games at 4K. PS4 will play movies at 4K, but not games. Advantage : PC


RE: Hmm
By lagomorpha on 4/8/2013 10:16:06 AM , Rating: 2
4k = 4,096 × 2,304 = 9437184 pixels
1080p x4 = 1920 x 1080 x 4 = 8294400 pixels

http://www.brightsideofnews.com/news/2012/6/18/the...

It looks like you'll need at least a pair of 7970s or 680s...


RE: Hmm
By deathwombat on 4/8/2013 10:28:42 AM , Rating: 2
Um, nope. 4K UHD is defined as 3840x2160, so it's exactly 4x the pixels as 1080p. 8K UHD is defined as 7680x4320, or exactly 16x the pixels as 1080p. http://en.wikipedia.org/wiki/Ultra_high_definition...


RE: Hmm
By mcnabney on 4/8/2013 10:39:07 AM , Rating: 2
Yep, the standard is going to be QuadHD and not true 4K (which is even more letterboxy).

I can live with that. A direct scaling of existing 1080p content is a huge plus. Only the true movie-tech nerds would put that extra width to good use. Technically, a 4K display would have black bars on the sides when viewing ALL Blu-Ray. That isn't a good thing.


RE: Hmm
By mcnabney on 4/8/2013 10:35:22 AM , Rating: 2
What are you talking about?

A single 7970 did just fine.


RE: Hmm
By lagomorpha on 4/8/2013 10:54:37 AM , Rating: 2
quote:
A single 7970 did just fine.


22.95 fps average dropping down to 14 fps minimum?

This must be some strange usage of the word 'fine' I was not previously aware of.


RE: Hmm
By euler007 on 4/8/2013 11:16:15 AM , Rating: 2
RE: Hmm
By FITCamaro on 4/8/2013 11:31:40 AM , Rating: 2
For current games built around technology that has to largely run on current gen consoles, sure. Next generation games that are designed to run on the next generation consoles? We'll see. Yes those new consoles still are only designed around 1080p. But they're still a pretty big leap forward from current consoles. They've achieved pretty amazing things with those consoles. They'll do the same with the next consoles. Which means games that push PCs harder too. With the next Xbox and the PS4 both having 8GB of RAM, that means probably at least 4GB of RAM being used in games, if not 6-7GB. A heck of a lot better than the < 512MB currently.


"What would I do? I'd shut it down and give the money back to the shareholders." -- Michael Dell, after being asked what to do with Apple Computer in 1997














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