USPTO Deals Second Strong Blow to Apple's Effort to Patent Bouncing Animations
April 4, 2013 4:19 PM
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Samsung's lawyers push for damages to be vacated amid invalidity findings
In Apple, Inc.'s (
it invented much of the technology powering smartphones
and the rest of the industry -- including Google Inc.'s (
) Android -- are
cheap imitations at best
. The company raised eyebrows when it scored a series of patents that appeared to either overlap with preexisting patented art (e.g. smartphone unlocking) or mimic natural phenomena.
I. Another Nail Goes in the Coffin
While current precedent in the U.S. patent system forbids patents on laws of nature, Apple nonetheless appeared to score a very broad patent covering all transient-response style smartphone animations. Perceived as a stretch-and-bounce, these UI animations mirror the mechanical response in real-world objects like springs.
While patenting bouncing animations might seem a bit like if Rovio tried to patent gravity in video games, Apple successfully used the patent to convince a group of Californian jurors that its archrival Samsung Electronics Comp., Ltd. (
) had "slavishly" copied its intellectual property. Samsung was ordered to pay a hefty
$1.05B USD for the offense
U.S. Patent and Trademark Office
(USPTO) struck a blow to Apple's litigious dreams last October when it filed a First Office Action to invalidate the controversial
U.S. Patent No. 7,469,381
, citing prior art.
The Samsung Galaxy S II and dozens of other Samsung smartphones were found to infringe on the '381 "bounce" patent, but that patent has now been invalidated.
This week the office put another coffin nail in place for the '381 patent, filing a Final Office Action to kill the patent. In the filing, lead examiner Dennis Bonshock complained that Apple did not sufficiently address the concerns raised in the first invalidation filing.
USPTO Final Office Action in Samsung v. Apple
Apple's sole remaining hope to save the patent is to appeal the decision to the
Patent Trial and Appeal Board
(PTAB), a panel that reviews the office's patent decisions. This is somewhat of a long-shot. While First Office Actions are sometimes rolled back, its rarer to see a Final Office Action reversed.
PTAB decisions can be appealed to the
United States Court of Appeals for the Federal Circuit
, but again reversals are extremely rare at that level.
II. '381 Patent was Key in Win Over Samsung
As Samsung was found guilty of infringing the '381 patent on 21 devices -- the Captivate, Continuum, Droid Charge, Epic 4G, Exhibit 4G, Fascinate, Galaxy Ace, Galaxy Prevail, Galaxy S, Galaxy S 4G, Galaxy S II (AT&T), Galaxy S II (i9100), Galaxy Tab, Galaxy Tab 10.1 (Wi-Fi), Gem, Indulge, Infuse 4G, Mesmerize, Nexus S 4G, Replenish, and Vibrant -- the invalidation could save the Apple's rival hundreds of millions in damages.
Samsung filed notice with
Judge Lucy Koh
U.S. District Court for the Northern District of California
of the invalidation. Samsung's lawyers are urging Judge Koh to vacate the jury verdict, in lieu of the invalidation rulings.
The USPTO has been cleaning house invalidating a number of seemingly broad Apple patents.
U.S. Patent No. 7,844,915
which covers pinch-to-zoom/one-fingered scrolling and
U.S. Patent No. 7,479,949
covers "multitouch heuristics"
have also received
Preliminary Office Actions
from the USPTO invalidating them. The pinch-to-zoom gesture had been developed by university researchers in the 1980s (namely Myron Krueger's team at the
University of Toronto
) and widely publicized, but Apple patented it under the guise of being the first to implement it on a capacitive multi-touch device.
Myron Krueger developed pinch-to-zoom [pictured] in the 1980s. [Image Source: Bill Buxton]
The Captivate, Continuum, Droid Charge, Epic 4G, Exhibit 4G, Fascinate, Galaxy Ace, Galaxy Prevail, Galaxy S, Galaxy S 4G, Galaxy S II (AT&T), Galaxy S II (i9100), Galaxy Tab, Galaxy Tab 10.1 (Wi-Fi), Gem, Indulge, Infuse 4G, Mesmerize, Nexus S 4G, Transform, and Vibrant -- 21 more Samsung devices -- infringe on the '915 patent.
III. Apple May Lose Most of Its Epic Court Win
Removing those patents, only
U.S. Patent No. 7,864,163
-- a patent on touch UI elements -- remains on the utility side. Fewer Samsung devices were found to infringe on that patent, so asuming the invalidations stick, Samsung would likely pay less than a third of its current utility-sourced damages. Samsung is also on the hook for infringing on Apple's design patents for a handful of devices.
Judge Koh has thus far only agreed to
vacate $450.5M USD of the damage total
and hold a new damages trial, on the grounds that the jury made an error in calculating damages. She has not yet agreed to reevaluate the overall jury verdict, though she did
toss out the jury's assertion
that Samsung's infringement
Judge Koh [Image Source: IB Times]
Samsung argued that it thought the patents it infringed on were invalid and Judge Koh bought that argument. Now it looks like Samsung was right -- a number of the patents are indeed invalid.
Samsung [Scribd via CNET]
This article is over a month old, voting and posting comments is disabled
4/7/2013 2:49:08 AM
The only thing I don't get in this court stuff is that you can get $1 billion for a supposed patent on a bouncing UI effect or a pinch to zoom feature that was described in the 80's? And then you can ask for all products using such features to be banned from import? Really? How essential are these 'inventions' to the operations of a smartphone? This is a tiny, very tiny, part of a smartphone when compared to all other technologies that make such a device possible (processors, GPUs, memory, screens, cameras, wireless, software, and thousands of other things that are way above my knowledge). Apple seems desperate to me. They created a great product with the original iPhone and its ecosystem, but what were they expecting? That nobody would try to compete? If the world was working the way Apple wants it to work, we would still be watching black and white TVs, using landlines phones, and running a desktop computer (forget about laptops) with a 8086 at 4.77mhz, 64kb RAM, and an amber monitor. By the way, thanks Xerox for the invention of the graphical UI. Apple makes great products, I have no problem recognizing that (even if the only Apple product I ever purchased was an iMac back in 1998, a mistake since for the same price I could have built a PC twice as powerful), but Apple needs to realize that they cannot keep other companies from entering a juicy market. I wish to Apple to have the success they had for the last few years, but if they want to keep ahead, suing for stupid insignificant features is not the way to go. Okay, I wasted 10 minutes giving an opinion nobody cares about, so now time to go sleep.
"If you can find a PS3 anywhere in North America that's been on shelves for more than five minutes, I'll give you 1,200 bucks for it." -- SCEA President Jack Tretton
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