Source: Best Buy
quote: I like how Samsung is "only" 20-something percent. Considering they compete with Apple AND every other Android OEM, that's pretty goddamn impressive
quote: Developers despise? Yeeeah, hyperbole in the extreme. Last I checked there were millions of Android developers, multiple major app stores for Android, etc etc. Seems like a pretty thriving community for people who "despise" doing the work.
quote: And along comes Android phones supporting 1080p with an insane 440PPI. So now you have a whole new graphics set 50% higher res than the next smallest res. This would be considered xxhdpi. BUT!! BUT!!! Android has no proper support of xxhdpi.Getting the 1080p phones to properly support those assets requires all sorts of hacking and trickery. It doesn't work at all. Oh but it looks perfect on the emulator, apparently.
quote: Android isn't a tool. It's quicksand advertised as concrete.
quote: As a developer, I can back this up. I made a web game that ran smoothly on an iPhone 4, averaging about 30fps, great on an iPhone 5 at 60fps, and like crap on the FOUR core Galaxy S3, at about 20fps.Don't even get me started on the fact that I had to support Android all the way back to 2.3.3, and the Android Browser which has been modified by the various hardware makers (HTC, Samsung, etc) to break a few web standards we needed. I can't wait for the day when the whole world is on a late version of Chrome.
quote: For gaming, Android's hardware diversity is a curse, not a blessing. Let's say you have 200 potential devices to support (as a rough example). Of those, only 20 can actually run games at a level you'd be comfortable with. That remaining 20 has 2-3 display resolutions and graphics architectures to support, and only that same amount of phones has enough users to justify development -- but that combined group ends up being considerably smaller than the iOS group you could reach. You end up either giving up sales or building for the lowest common denominator.iOS may have limited selection, but it's much, much, much easier to develop knowing that you'll hit a big swath of users -- including much larger media player and tablet audiences. You can also optimize your code much more effectively. Knowing that fewer people will steal your game just makes it that much easier to justify supporting iOS first or exclusively.
quote: There's simply no evidence that Android is some loathsome platform to code for, in the GENERAL sense.
quote: First off, Android doesn't have the best mobile UI, WP8 does.
quote: OMG, widgets!
quote: Second, apps are how we use hardware. They're how we view video, interact with websites, interact with businesses and services, play games, do scheduling, do finance, do everything.
quote: Kinda of tying yourself in knots to bash Android here. Because Windows Phone, which you constantly rank higher than Android, is still to this day seriously hurting for app development. And they are the last to get those "killer apps" usually.
quote: Again, there isn't a single thing you can do on IOS that you cant with Android. There are a ton of things you can do with Windows that you cannot do with Linux
quote: Good luck with that point that you are stuck on. Your mind is closed like a clenched fist. Let me know when you are ready to pry it open and get off the best platform of 2007-2011. Its 2013 now and the world has passed you by and you cant even see it.
quote: That kind of outs your bias. You can say Android is alot of things, but considering all it does and all it supports while IOS still has its same "one way, one size, one chip, one screen, one option fits all" you cannot call it crummy. Its is FAR more complete an OS and dynamic than the walled garden IOS approach.
quote: Can you imagine a real OS that only supports a couple of different resolutions and only when doubling the initial release. That would be like MS Windows only supporting 640x480 and 1280x960. Nope, sorry, that is the only options. LOL IOS cant even deal with a different res and you think its a superior OS?
quote: You should really stop visiting tech sites, because either you aren't up to the "tech" or at least change to a platform that has more merits if you are going to blindly defend it with such vigor.
quote: Android having more users is fine either way, I don't care.
quote: I just care about the quality of the platform and the applications I can run on it. Android is a sideshow when it comes to those things.
quote: p.s. More people prefer Androids app environment. Sorry if the truth hurts and you need to combat this with silly "high end vs low end" arguments.
quote: I think what you're basically trying to say here in your not-so subtle elitist way, is that poor people prefer Android over the iPhone for financial reasons. That they would really LIKE an iPhone, but they simply have no choice so they have to settle for "crummy" Android phones.
quote: Even with the "crummy OS"? Your words....
quote: What I do say and am now saying is that it is a superior platform.
quote: IOS cant even handle different resolutions
quote: I think what you're basically trying to say here in your not-so subtle elitist way, is that poor people prefer Android over the iPhone for financial reasons. That they would really LIKE an iPhone, but they simply have no choice so they have to settle for "crummy" Android phones. Which is absurd because the two-year contract model makes phone prices ultimately irrelevant.