Battlefield 4 Promises to Be a New Benchmark in Game Design and Multiple Player Engagement
March 27, 2013 11:34 AM
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Pre-orders have already started
When it comes to first person shooters, one of the most popular franchises comes from DICE and EA in the form of Battlefield. The next game in the franchise will be Battlefield 4, and DICE has revealed that the fourth game in the franchise will be a new benchmark in game design and multiple player engagement.
Battlefield 4 will launch in the fall of 2013 using the proprietary Frostbite 3 game engine. The developers promise the game will give players a glimpse into the future of interactive entertainment.
In the single player mode, players will be able to experience huge environments filled with all sorts of destruction along with an arsenal of different vehicles, weapons, and more. In the single player missions, players will be able to direct squad mates and the single player mode will track the player's progress. The game will require players to work with their squad mates in both the single player campaign and multiplayer modes.
"We are so humbled and proud to debut Battlefield 4 on a global stage with simultaneous events in San Francisco and Stockholm. To be this early in development, and to already be so polished is a huge achievement for the DICE team and reflection of their passion and commitment to driving the franchise forward. Today's demo was just the beginning -- we have so much more in store," said Patrick Soderlund, Executive Vice President, EA Games Label.
Players can pre-order Battlefield 4 at participating retail outlets and will perceive the Premium expansion pack at no additional cost with their pre-order. The Digital Deluxe Edition will be available exclusively as a download via Origin.
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RE: Sorry EA..
3/28/2013 4:31:27 AM
Ohh Im older than that I remember copying tapes for my C64. But leaving that aside I bought a lot of licences for games then to but then I always used the cracked versions to get around the DRM. I found that that was a win/win - the developer got their Dosh and i got trouble free gaming. And already then I was allergic to companies installing things on my computer that I didn't explicitly want and even more when those programs reported home.
That got so bad when SONY introduced Root kits on their music CD:s that I have since then not spent 1 cent on SONY music or software. If there was something I wanted i have activly sought the cracked/ripped version out and also told my communities how/where to find those versions.
My stand on Origin now is:
* Advice all I know not to install or buy
* If possible use pirated software
That will go on until EA gets a decent support and a decent attitude towards their customers. And apologizes for for earlier behavior.
Now that is as likely to happen as snow falling in Sahara so Ill just go on spending my 100-200 USD a month for games/software/music somewhere else and since I do that my friends will be less likly to buy EA stuff bc Im not in MP in those games and since Im telling them why not.
What Im saying here is that the DRM EA is imposing is the worst so far (internet required, snooping programs that keeps track of what you have installed and how you use it) - their attitude stinks to high heaven and their support is non existent on top of that their productions are expensive therefore I think you are wrong in your post.
"The whole principle [of censorship] is wrong. It's like demanding that grown men live on skim milk because the baby can't have steak." -- Robert Heinlein
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