Battlefield 4 Promises to Be a New Benchmark in Game Design and Multiple Player Engagement
March 27, 2013 11:34 AM
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Pre-orders have already started
When it comes to first person shooters, one of the most popular franchises comes from DICE and EA in the form of Battlefield. The next game in the franchise will be Battlefield 4, and DICE has revealed that the fourth game in the franchise will be a new benchmark in game design and multiple player engagement.
Battlefield 4 will launch in the fall of 2013 using the proprietary Frostbite 3 game engine. The developers promise the game will give players a glimpse into the future of interactive entertainment.
In the single player mode, players will be able to experience huge environments filled with all sorts of destruction along with an arsenal of different vehicles, weapons, and more. In the single player missions, players will be able to direct squad mates and the single player mode will track the player's progress. The game will require players to work with their squad mates in both the single player campaign and multiplayer modes.
"We are so humbled and proud to debut Battlefield 4 on a global stage with simultaneous events in San Francisco and Stockholm. To be this early in development, and to already be so polished is a huge achievement for the DICE team and reflection of their passion and commitment to driving the franchise forward. Today's demo was just the beginning -- we have so much more in store," said Patrick Soderlund, Executive Vice President, EA Games Label.
Players can pre-order Battlefield 4 at participating retail outlets and will perceive the Premium expansion pack at no additional cost with their pre-order. The Digital Deluxe Edition will be available exclusively as a download via Origin.
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RE: Sorry EA..
3/27/2013 1:47:35 PM
I am not pro DRM, but for the majority of games I own that use it, I have not had any issues.
I have never had one issue with DRM causing me to not be able to play the game as intended. I have had issues with games that require "always on" like Diablo 3, when they are having server issues, but I don't really classify that as DRM being the problem. DRM can exist without an always connected for single player requirement. That said, when it comes to a game like BF3/BF4, anyone who is playing it is playing it on a broadband internet connection. EA doesn't host the servers themselves, they license out that to 3rd parties, so typically EA having server overload is never an issue for these types of games.
If DRM gets in the way, it sucks, but if it doesn't and I can play the legally owned games without any adverse affects, then it really means nothing to me.
"So, I think the same thing of the music industry. They can't say that they're losing money, you know what I'm saying. They just probably don't have the same surplus that they had." -- Wu-Tang Clan founder RZA
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