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EA has had issues with server crashes during launch

Electronic Arts (EA) announced today that it will add more servers for its "SimCity" launch period in order to prevent further issues.

"What we are doing is deploying more servers over the coming two days which will alleviate many of the ongoing issues," said senior producer Kip Katsarellis on the EA forum. "We are also paying close attention to all the bug reports we are receiving from our fans. We've already pushed several updates in the last few days. Our live ops team is working 24/7 to resolve issues and ensure that bug fixes roll into the game as quickly as possible."


"SimCity" is an online-only game published by EA. It was released in North America on Tuesday, and was released in Europe today. It will make its way to the UK tomorrow.

While EA said there would be no server issues earlier this week, that didn't turn out to be the case as servers crashed at international launch. Many gamers on Facebook, forums, etc. have voiced their frustrations.

"Want to fix SimCity EA? Get rid of the stupid DRM and servers!" said one Facebook user. "We don't need them to play a single player game."

Source: Joystiq



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RE: Poor Maxis
By mcnabney on 3/8/2013 10:13:46 AM , Rating: 2
It is actually just eye-candy now.

Remember running water, power, subways? Gone.

And most importantly it eliminated the true sandbox and loading an old save.

In short, that means you can't construct a fantastic city and try a variety of devious ways to destroy it and then reload and try something different.

The replay-ability of this game is going to be pretty small.


RE: Poor Maxis
By TakinYourPoints on 3/8/2013 4:25:32 PM , Rating: 2
From what I understand they have applied more simulation and depth to the systems that are actually in the game. I can't say this from personal experience because I'm staying far away until this all gets sorted out. :)

Also, the people at Maxis must be miserable right now: http://www.polygon.com/2013/3/8/4079894/ea-suspend...

Oof


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