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EA has had issues with server crashes during launch

Electronic Arts (EA) announced today that it will add more servers for its "SimCity" launch period in order to prevent further issues.

"What we are doing is deploying more servers over the coming two days which will alleviate many of the ongoing issues," said senior producer Kip Katsarellis on the EA forum. "We are also paying close attention to all the bug reports we are receiving from our fans. We've already pushed several updates in the last few days. Our live ops team is working 24/7 to resolve issues and ensure that bug fixes roll into the game as quickly as possible."

"SimCity" is an online-only game published by EA. It was released in North America on Tuesday, and was released in Europe today. It will make its way to the UK tomorrow.

While EA said there would be no server issues earlier this week, that didn't turn out to be the case as servers crashed at international launch. Many gamers on Facebook, forums, etc. have voiced their frustrations.

"Want to fix SimCity EA? Get rid of the stupid DRM and servers!" said one Facebook user. "We don't need them to play a single player game."

Source: Joystiq

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RE: It's about costs
By TSS on 3/7/2013 11:59:59 PM , Rating: 1
Says you. Everybody knew there'd be launch problems. Everybody knew EA wouldn't have enough server capacity. Because that's always been the case with EA games. Still people bought the game like drones.

Now EA managed to do launch while saving on the servers, then getting the right stats on use then add servers accordingly. They saved a lot on first month servers! And, just like the last umpeen times, people will have forgotten all about it next time they rape another IP or child-icons.

And it's only going to be worse with their course for micro-transactions. They are making bank with the simpons on mobile. You can already straight up buy resources in C&C tiberium alliance, straight up power selling.

EA can go burn. And ubisoft, AND activision. There are plenty of indie and small developers right now producing just as high a quality games. For example, hate diablo 3? check out path of exile, it's everything D3 should've been. Spend your money on that game, instead of blizzard. There's similar stories in every catagory.

Maybe they're not the franchises i remember, but screw it, i'd rather see my childhood dreams dead then turned into this.

RE: It's about costs
By Amiga500 on 3/8/2013 4:35:23 AM , Rating: 2
Now EA managed to do launch while saving on the servers, then getting the right stats on use then add servers accordingly.

Hence why I said rent added server capacity for a week or two.

Then tone it down when the bubble bursts and you get an idea of how many players there will be.

While you are right to point out how many have bought the game despite the issues - the real question is, how many have not bought the game because of the issues?

[Its reflective of the attitudes of many "slick" businessmen/women - they can quickly tell you the cost of doing something - but aren't so quick to appreciate the cost of not doing something.]

"If you can find a PS3 anywhere in North America that's been on shelves for more than five minutes, I'll give you 1,200 bucks for it." -- SCEA President Jack Tretton
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