Microsoft Shows Off New "Kinect 2.0" Technology
March 6, 2013 2:05 PM
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The technology recognizes open and closed hand gestures
Microsoft Research posted a YouTube video that shows off new
, which may be available in time for the new Xbox console.
The video, which features Microsoft researcher Cem Keskin, shows how "Kinect 2.0" captures movement of the hands more accurately than current Kinect hardware/software, and can even be used to maneuver Windows 8 apps.
Keskin's demonstration shows how Kinect 2.0 can recognize open and closed hand gestures, which allows him to draw in Windows 8 apps like Fresh Paint and navigate the Bing Maps app.
He is able to draw when his fists are closed, and if he wants to select an app in Windows 8, he simply open and closes his hand over the desired app.
Some speculate that the new Kinect could make its way out around the release of the
new Xbox console
. The new Xbox, which is expected to make an appearance at E3 this year, features specs like a
processor with x64 architecture and eight cores running at 1.6 GHz;
a custom D3D 11.1 class unit GPU running at 800 MHz
8 GB of DDR3 RAM and 32 MB of fast embedded SRAM
Check out the video here:
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It's not Kinect 2.0
3/6/2013 3:35:06 PM
This isn't Kinect 2.0. This is CLEARLY done with the currect Kinect for Windows, as shown in the video. Nowhere in the video does it mention Kinect 2.0, and nowhere have MS ever said this.
Kinect 2.0 in the next Xbox will easily be capable of this with it's increased resolution, but this is done with the current Kinect.
RE: It's not Kinect 2.0
3/6/2013 7:06:25 PM
The original Kinect was capable of reading sign language.
the lower resolution camera was used to lower the cost of mass producing Kinect in order to lower the risk if the device turns out to be less than a hit, with one person even describing Microsoft as "dumbing down" the device.
Also - Microsoft Got Kinect Because "Apple is a Pain in the Ass"
Kahney says that the first few meetings between PrimeSense and Apple, "hadn't gone so well," citing a number of legal agreements and non-disclosure forms Apple allegedly asked Beracha to sign. Apparently fed up with the affair—or finding sweeter deals elsewhere—Beracha eventually ended up parting ways with Apple, and such ends the story of how Steve Jobs almost had a Kinect of his very own (minus, of course, the various tweaks built into the device by Microsoft Research.)
RE: It's not Kinect 2.0
3/6/2013 7:15:59 PM
Agree the giveaway is the box just below it blue on the side with the the windows compatible logo on the front. The difference between the two is the PC version has a different bios.
The Kinect for Windows team spent many months developing a way to overcome this so the sensor would properly detect close up objects in more general lighting conditions. This resulted not only in the need for new firmware, but changes to the way the devices are tested on the manufacturing line. In addition to allowing the sensor to see objects as close as 40 centimeters, these changes make the sensor less sensitive to more distant objects: when the sensor is in near mode, it has full accuracy and precision for objects 2 meters away, with graceful degradation out to 3 meters
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