Sony: We Won't Block Used Games on the PS4, Even if Microsoft Does
February 21, 2013 11:18 AM
comment(s) - last by
Discount shoppers rejoice, DRM won't be quite as draconian on the PS4
Sony Worldwide Studios President Shuhei Yoshida has news that will be music to gamers ears -- Sony Corp. (
) is declining to block games with its next generation console,
the PlayStation 4
Recently rumors spread like wildfire that Microsoft Corp. (
) would be incorporating
a strong new digital rights management (DRM) scheme
into its next generation console, the Xbox 720, to prevent the resale or playing of used games. Basically games will be associated with your Xbox Live ID, so there will be no way to transfer titles or acquire titles at a discount second hand.
, Sony's Yoshida takes a different approach. He comments, "Do you want us to do that?"
When the interviewer replied that the customer expects to get some value that they can pass on when they buy the game (and effectively pay a licensing fee to the console maker), Mr. Yoshida voiced agreement.
"Yes. That's the general expectation by consumers. They purchase physical form, they want to use it everywhere, right? So that's my expectation... So, used games can play on PS4. How is that?"
Sony did file
a seemingly alarming patent
[PDF] last month on technology to lock a game disc to a specific console to prevent resale. But the good news for gamers is that technology appears to have nothing to do with the PlayStation 4.
The tables have certainly turned for the company, who
was once infamous
for pushing dangerous DRM on customers and losing a lawsuit over the practice. Now Sony appears to be the one pushing the market to hold off on DRM, while Microsoft is pushing hard for more draconian measures.
So the question for gamers willing to consider a Sony console is this: if Microsoft deep-sixes used games via DRM, but Sony freely allows them, would that influence your buying decision?
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RE: Xbox 720 vs Steam
2/21/2013 2:07:54 PM
Honestly, I won't claim to know the entirely of Steam's history of launch pricing. I can speak only to my experience which is fairly experienced.
That said, let me revise and say its extremely rare that a AAA title is released on Steam and store with Steam have the favorable price within the first 3-4 weeks or month.
That said, with Batman, I don't know that's considered a AAA title particularly on PC. Remember that jsut because a game is a blockbuster on console doesn't mean the PC sales are held to the same pricing standard.
I think that game suffered to sell on PC, hence the cut I would guess.
No, I haven't seen something like that on 360, but I venture thats's because in its present form, Xbox live does not compete with Steam or any other vendor. That won't be true next gen because Valve and MS will chose to move into each other territories, making them much more direct competitors. MS cannot compete with anyone if they won't be competitive on price. MS has demonstrated this many times before so I don't have a reason at this time to assume they will go to the worst case scenario by default.
"Mac OS X is like living in a farmhouse in the country with no locks, and Windows is living in a house with bars on the windows in the bad part of town." -- Charlie Miller
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