Print 181 comment(s) - last by santeana.. on Feb 15 at 2:05 PM

New console is expected to feature an octacore CPU, support for 50 GB Blu-Ray disc

Gaming magazine Edge is the latest to leak details on the hardware and software plans for Microsoft Corp.'s (MSFT) upcoming home-gaming console, code-named "next generation Xbox" or "Xbox 720".  

I. Xbox 720 -- Death of the Used Game?

Perhaps most interesting, the Edge report claims that Microsoft is preparing to come down hard on the used game market (a market customers love, but developers/console-makers hate because they don't get a cut).  

Games will be sold (optionally) on physical media -- 50 GB Blu-Ray discs (surely Blu-Ray kingpin Sony Corp. (TYO:6758) is pleased with that).  But to play the game you will have to have your console connected to the internet.  And each game will be uniquely associated to your Xbox Live account.  While the hacker crowd may be able to come up with elaborate workarounds, for most users that spells essentially a death sentence to second-hand or used games.

Used Xbox 360 games
The Xbox 720 will no longer allowed used games, reportedly. [Image Source: Multiplayer]

The Edge report echoes previous rumors on the hardware front, suggesting the console will carry a 1.6 GHz octa-core x64 CPU.  

However, it puts a face on the chip, suggesting that the CPU will be manufactured by Advanced Micro Devices, Inc. (AMD) and is code-named Liverpool.  The console is also expected to pack a D3D11.x 800MHz graphics solution and 8GB of DDR3 RAM.

II. Developers Say PS4 is Easier to Develop For

While Nintendo Comp., Ltd. (TYO:7974) continues to be the market's quirky character with its hot-selling Wii U -- which launched last holiday season, featuring a more minimalist hardware spec and novel mini-tablet-based gaming -- Sony and Microsoft's next generation consoles are on the surface very similar.

Most reports indicate that both consoles will launch this holiday season, although a handful of reports have suggested an early launch sometime this spring/summer.  And both consoles carry a PC-like architecture.  This is a major shift for Sony, which reportedly admitted internally that it "messed up" with the PS3's more custom console architecture (versus a more PC-like hardware design).

Sony's PlayStation 4 is expected to carry 8 GB of DDR3, like Microsoft's Xbox 720.  Sony's "Durango" development kits.  AMD is expected to use the same Liverpool CPU, as well.  But where as Microsoft's GPU source has not been clarified, rumors indicate the PS4 will pack an AMD "R10XX" architecture GPU chip.

The upcoming PS4 is allegedly more powerful and easier to develop for than the Xbox 720.
[Image Source: Gamasutra]

According to Edge's industry sources, the PS4 is "slightly more powerful" and "very simple to work with."  The Xbox 720 is reportedly slightly harder to develop for with the current kits, a reversal of last generation's trends.

That could spell trouble for Microsoft.  However, Microsoft has some tricks up its sleeve, such as a next generation version of its Kinect motion controller and an improved version of its already thriving Xbox Live online gaming network.

Sources: Edge [1], [2]

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RE: Good
By eagle470 on 2/6/2013 2:49:20 PM , Rating: 0
You know I find it amazing the amount of complaining people do when they find out they have to pay full price for something. Or even pay anything at all. While having to have an internet connection 24x7 would be a dealer breaker, I for one applaud MS and Sony. I think that the developers spend the money to hire the people to make these games. Those people get paid by that company to make the game. All that costs money, if the companies you people worked for had the business model you are apparently advocating for, you're employer would be out of business in a heart beat. I'm betting that they will charge the same amount, because the developer has bills to pay. Cry about it. Don't like that idea? I'm sure there is a mud hut for you to live in. I used to work as a manager of a mieneke and it always pissed me off when people would bitch about my prices. Then I started listing off everything I had to pay for just to keep the shop open. Then I added in having employee's and paying myself. So you know what they said after that? 'Oh......' was the response I got. YOU ARE NOT ENTITLED TO ANYTHING. THEY WILL CHARGE WHAT THE MARKET CAN BEAR. You have been paying 60 bucks for games for a while now. I remember N64 games being $50. And people I knew had tons of games, the vast majority bought new. I mean $50 a game and having 30 games? That's a lot of money. You paid for it then, you'll pay for it now. Just watch.

Oh and I stopped buying used games years ago because they never worked and you couldn't return them. Now I wait until the game I want goes down in price, so what if I have to wait two years, I have cars to fix, horses to ride, a job to do and fences to mend. No I'm not made of money. I'm just smart about it.

RE: Good
By augiem on 2/6/2013 3:11:36 PM , Rating: 1
Good god! There IS one person on the web who can still think! ;)

RE: Good
By ClownPuncher on 2/6/2013 3:34:56 PM , Rating: 3
Correct, but it certainly isn't the guy above you.

RE: Good
By augiem on 2/6/2013 6:22:33 PM , Rating: 1
The tidal wave of entitlement is staggering.

RE: Good
By tng on 2/6/2013 6:50:43 PM , Rating: 3
...developers spend the money to hire the people... Those people get paid by that company... All that costs money... the developer has bills to pay...
Funny, where I work, we have mechanical engineers, software engineers, manufacturing personnel, accounting, etc...

All of whom make a fairly large sum of money for what they do and when a machine goes out the door we can count on parts and service sales and other income over the lifetime of the tool, but when that machine is sold to another customer we don't brick the software in it until we get a fee! It is just unethical.

If it is a question of licensing as opposed to buying that is one thing. No where at any checkout counter was I ever told that I was being licensed to use, but buying.

RE: Good
By ClownPuncher on 2/6/2013 6:52:37 PM , Rating: 3

That's not a word you know the definition to.

RE: Good
By augiem on 2/7/2013 4:26:11 AM , Rating: 1
But you, sir, most certainly do. You need only look in the mirror.

RE: Good
By ClownPuncher on 2/7/2013 5:43:25 PM , Rating: 2
What did I say I was entitled to? What are you even talking about?

If you're going to debate, put some effort into it. Otherwise you bore me.

RE: Good
By augiem on 2/8/2013 2:41:32 AM , Rating: 2
I put the same effort forth as you did.

Entitlement. That's not a word you know the definition to.

This is debate? Try again.

RE: Good
By ClownPuncher on 2/8/13, Rating: 0
RE: Good
By ClownPuncher on 2/6/2013 3:39:04 PM , Rating: 2
You were a retailer, not a developer. Completely different. People could also buy anything they wanted from your store and sell it on Craigslist the very next day.

Want to try again?

RE: Good
By eagle470 on 2/6/13, Rating: -1
RE: Good
By ClownPuncher on 2/6/2013 4:00:34 PM , Rating: 2
My fault.

Either way, you're still comparing apples to oranges. Developers make a product to sell. Developers are also not usually the ones who profit from a games sales, that would be the publisher. Most of the time, royalties do not get back to the developer unless the developer is a subsidiary of the publisher. Developers are often paid for a contract and then their job is done.

Not that I would condone piracy, I don't.

-your services often add value to the car, and that car can be sold for a higher price.

RE: Good
By eagle470 on 2/6/2013 4:19:48 PM , Rating: 2
Negatory, My services usually kept the car running, the car was always depreciating in value. Of course I worked in a rather poor area, it was kind of sad sometimes....But I digress.

The developer wouldn't have a job if it weren't for the publisher though, so how can you justify screwing over the publisher, when if they go out of business, the developer no longer has contracts to win.

RE: Good
By Rukkian on 2/6/2013 5:06:56 PM , Rating: 3
Then the developers should make something that is not crap that I may want to keep for more than a month. If I pay $60 for a game, I should own it. If you want to go to a service where I pay $5/ month for a game, then fine, but if I have to pay $60, then have no rights to unload it to another fool when the game sucks (as most seem to nowadays), then you can get bent.

I will stop buying games at full price, plain and simple as the value is not longer there, and I am betting I will not be the only one.

RE: Good
By Reclaimer77 on 2/6/2013 5:20:59 PM , Rating: 2
Also nobody is talking about micro-transactions!!! Every game is heading that way these days. Even used games can be profitable with micro-transactions.

RE: Good
By ClownPuncher on 2/6/2013 7:02:37 PM , Rating: 2
So, a car that doesn't work has the same value as one that does?

RE: Good
By Reclaimer77 on 2/6/2013 4:50:26 PM , Rating: 1
Wow, big words. When I grow up I hope I too can aspire to be a manager at a Meineke.

By the way that's the proper spelling. How someone who supposedly has worked there can't even spell it right, then goes off on a rant about others intelligence, is beyond me. You probably saw the word MEINEKE a thousand times a day, you would think it would sink in?

Those people get paid by that company to make the game. All that costs money, if the companies you people worked for had the business model you are apparently advocating for, you're employer would be out of business in a heart beat.

What the fuck are you talking about? There has been a used console game market in full force since the goddamn Atari!!! Over thirty years now! How has that driven people out of business??

You're twisting my argument to be like some sort of statement of entitlement, and I strongly object to that. Strongly!

Let me make this real fucking simple. Lets say I run a lemonade stand. I figure all my overhead and settle on a price per-drink that gives me the profit margin I want. If Suzie and Sandy decide to share a cup of lemonade, have I lost money? NO! Have I lost a POTENTIAL sale? Yes. But I have not lost anything. I've still made the profit on Suzie's sale that I've decided on before hand.

Maybe this concept is too deep for your muffler shuffling ass to comprehend. But game developers and publishers have already made EVERY RED CENT off the original game sale that they wanted to.

So where you get off saying I'm complaining about game prices, or feel entitled to free gaming, if offensive to me. That's not the argument at all.

RE: Good
By inperfectdarkness on 2/7/2013 3:15:54 AM , Rating: 2
$50 for an N64 game also meant that I could sell it at funcoland and buy something else.

As a consumer, if you offer ANY product that I am unable to resell for partial-cost, I am very, very unlikely to buy from you. Unless, of course, you're offering it at such a huge discount that it's in the price range of a starbucks coffee or a combo meal from taco-bell.

This goes for everything from games to cars.

RE: Good
By 91TTZ on 2/7/2013 10:15:18 AM , Rating: 1
So what's your opinion on people being able to buy used cars? After that initial sale, the dealer/manufacturer doesn't get a cut of any subsequent sales. Should car manufacturers be allowed to prevent the sale of used cars? Maybe they can say it's a safety issue and that they can't guarantee the safety of a car that didn't come directly from them. It would be all bullshit, but would you find such tactics acceptable?


I agree. Just don't complain when it turns out that the market can't bear it and these companies go out of business.

"It's okay. The scenarios aren't that clear. But it's good looking. [Steve Jobs] does good design, and [the iPad] is absolutely a good example of that." -- Bill Gates on the Apple iPad

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