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New console is expected to feature an octacore CPU, support for 50 GB Blu-Ray disc

Gaming magazine Edge is the latest to leak details on the hardware and software plans for Microsoft Corp.'s (MSFT) upcoming home-gaming console, code-named "next generation Xbox" or "Xbox 720".  

I. Xbox 720 -- Death of the Used Game?

Perhaps most interesting, the Edge report claims that Microsoft is preparing to come down hard on the used game market (a market customers love, but developers/console-makers hate because they don't get a cut).  

Games will be sold (optionally) on physical media -- 50 GB Blu-Ray discs (surely Blu-Ray kingpin Sony Corp. (TYO:6758) is pleased with that).  But to play the game you will have to have your console connected to the internet.  And each game will be uniquely associated to your Xbox Live account.  While the hacker crowd may be able to come up with elaborate workarounds, for most users that spells essentially a death sentence to second-hand or used games.

Used Xbox 360 games
The Xbox 720 will no longer allowed used games, reportedly. [Image Source: Multiplayer]

The Edge report echoes previous rumors on the hardware front, suggesting the console will carry a 1.6 GHz octa-core x64 CPU.  

However, it puts a face on the chip, suggesting that the CPU will be manufactured by Advanced Micro Devices, Inc. (AMD) and is code-named Liverpool.  The console is also expected to pack a D3D11.x 800MHz graphics solution and 8GB of DDR3 RAM.

II. Developers Say PS4 is Easier to Develop For

While Nintendo Comp., Ltd. (TYO:7974) continues to be the market's quirky character with its hot-selling Wii U -- which launched last holiday season, featuring a more minimalist hardware spec and novel mini-tablet-based gaming -- Sony and Microsoft's next generation consoles are on the surface very similar.

Most reports indicate that both consoles will launch this holiday season, although a handful of reports have suggested an early launch sometime this spring/summer.  And both consoles carry a PC-like architecture.  This is a major shift for Sony, which reportedly admitted internally that it "messed up" with the PS3's more custom console architecture (versus a more PC-like hardware design).

Sony's PlayStation 4 is expected to carry 8 GB of DDR3, like Microsoft's Xbox 720.  Sony's "Durango" development kits.  AMD is expected to use the same Liverpool CPU, as well.  But where as Microsoft's GPU source has not been clarified, rumors indicate the PS4 will pack an AMD "R10XX" architecture GPU chip.

The upcoming PS4 is allegedly more powerful and easier to develop for than the Xbox 720.
[Image Source: Gamasutra]

According to Edge's industry sources, the PS4 is "slightly more powerful" and "very simple to work with."  The Xbox 720 is reportedly slightly harder to develop for with the current kits, a reversal of last generation's trends.

That could spell trouble for Microsoft.  However, Microsoft has some tricks up its sleeve, such as a next generation version of its Kinect motion controller and an improved version of its already thriving Xbox Live online gaming network.

Sources: Edge [1], [2]

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RE: No...
By messele on 2/6/2013 1:53:02 PM , Rating: -1
This guy is correct, the correct terminology is "licensing" though.

I support this situation wholeheartedly. Most software (including games) has always been sold on a licensing basis, its right there in the contract of use if you care to actually read it.

The fact that games could be sold in the past does not automatically mean that the licensing terms were not breached, it just seems that the publishers turned a blind eye to it.

If a game is good I am happy to pay for a new copy that I wont be able to sell on. In terms of the £ (or $) per hours entertainment ratio it's way better than a movie BD, Cinema or pretty much anything else I can think of.

You'd have to be a serious skinflint to EXPECT people to make great software and not want to give them a fair financial compensation for the privilege of enjoying it.

RE: No...
By tng on 2/6/2013 6:27:44 PM , Rating: 1
quote: EXPECT people to make great software and not want to give them a fair financial compensation for the privilege of enjoying it.

That is just it, what is "Fair" compensation?

Yes the really good games for the 360 are pretty well done, but the initial purchase price new here in the US about $60. Most see that price as pretty high, especially since sometimes there is no way to really see if the game is to your liking or not.

As far as used games are concerned, there are allot of 360 games that I would have never gotten to play if a scheme like this was already in place. By the time I got my console, it had been out for a number of years, most of the older titles that I wanted to play were just not available new and some were hard to find used.

You are correct, the $10 I spent on Halo 3 is down to pennies on the hour if you look at the amount of time that I have spent playing it. Quite a few of my games are.

RE: No...
By Bonesdad on 2/6/2013 8:50:50 PM , Rating: 2
If that's the case, why didn't MS charge a "fair" price to begin with? Say $150/game? They sell it at a price the market can bear and that will make a profit. Their story ends there...

My purchase of their system has also ended, and that too, is "fair".

RE: No...
By messele on 2/7/13, Rating: 0
RE: No...
By augiem on 2/7/2013 4:50:29 AM , Rating: 1
You'd have to be a serious skinflint to EXPECT people to make great software and not want to give them a fair financial compensation for the privilege of enjoying it.

Just love it. ANY post defending the developers right to make profit (or even pay for costs!) is downrated to hell. Happens EVERY time to me in every thread on every messageboard on the internet.

RE: No...
By messele on 2/7/2013 11:39:58 AM , Rating: 1
There is something seriously wrong with people's attitudes to others making a living these days.

Everything on Google is free, therefore everything is expected to be fantastic but cost nothing.

To my mind the fact that such observations are downvoted just serves to prove that such attitudes are rife. Bunch of cocks.

RE: No...
By Reclaimer77 on 2/7/2013 1:02:01 PM , Rating: 2
How do we want "something for free" if we expect used games we BOUGHT to play in a console?

You just refuse to get that and instead categorize everyone as pirates. I'm so done with your stupid ass on this. Honestly fuck off.

You know what, you're right! We're all evil for wanting to save a few bucks. So lets just ban all thrift stores -sorry Goodwill fuck you!, all online retailers (because paying less is evil), close the Wal-Mart's and Sams and BJ's etc etc. Oh and ban all cars less than $100,000 from being purchased. Close down all fast food and local eateries, ONLY 5 star restaurants can serve food from now on!!

In fact fuck it messele! Give me your address, I'll just send you my goddamn wallet and transfer my bank account, stocks, and 401-k to you too! I don't need it. Some poor "developer" out there needs it more than me!

Seriously fuck you and shut up.

RE: No...
By Reclaimer77 on 2/7/2013 1:07:59 PM , Rating: 1
Oh and what about garage sales!!?? Pure selfishness and evil going on in those! People reselling stuff!!!! THE HORROR!!!!

Tommy Hilfiger is homeless cause Betty from Seattle found some jeans for $3 at a swap meet!! Damn you Betty!! GODDAMN you, you cheap fucking whore!!!!!!!!!!

RE: No...
By Motoman on 2/7/2013 12:55:31 PM , Rating: 2
No one's saying the developers don't have a right to make a profit.

What people are upset about is the notion that they won't be able to resell/trade/gift the product they bought later.

Many above examples are perfectly accurate...what if the same thing was true for cars, clothes, or anything else you buy?

The notion of banning the resale of purchased video games (or later, movies and music too - just watch) is simply abusive to the consumer. Period. There's no other way to characterize it.

RE: No...
By Vertigo2000 on 2/7/2013 1:42:15 PM , Rating: 1
I support this situation wholeheartedly. Most software (including games) has always been sold on a licensing basis, its right there in the contract of use if you care to actually read it.
Problem with that is that you can't read it until after you've bought it. Especially with buying a physical package off a physical shelf. When you get it home, you open the packing and install the disc. Then the EULA pops up. If you disagree with the EULA, you can't return it to the store because they don't accept returns on opened software.
I should go to Wal-Mart and buy 1 copy of every single game they have for the PS3 and Xbox 360. Then come back the next day demanding a refund because I don't agree with the EULAs. Who's with me?
Another problem could be the age of the consumer. I'm not an expert, so someone correct me if I'm totally off base, but children under the age of 18 cannot enter into a legal contract. Yes? No?
And on top of that, pay more attention to your TV commercials. When that WOW Mists of Panderia or whatever it was called came out, right at the very end, the voice over says "Own it today." Not "License it today." Their own advertisements imply I own it if I buy it.

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