backtop


Print 61 comment(s) - last by Trisped.. on Feb 6 at 5:19 PM

Sony offered a teaser video on Twitter

Sony's PlayStation Twitter handle posted a video today that teases the next-generation console, which will be announced February 20, 2013.

The PlayStation Twitter account posted a tweet saying, "See the future," with a link to the teaser video for the new console. It doesn't reveal any images of the hardware or gameplay, but rather a vague collection of shapes related to the PlayStation console and controller.

Check out the video here:


The next-generation PlayStation console, dubbed PlayStation 4, is rumored to have a custom chip based on AMD's A8-3850 with a quad-core 2.9GHz processor and a 1GHz graphics card with 1GB memory. Hiroshi Sakamoto, Sony's vice president of home entertainment, recently said that the company planned an announcement at the E3 gaming event in June, but that an announcement could come earlier. Clearly, the latter is true.

Source: Twitter



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

So now...
By Belard on 2/1/2013 4:58:53 AM , Rating: 2
So now... does this mean that MS will rush to promote the next Xbox before FEB 20?

Nobody is expecting some sort of MAJOR mind-blowing features for the next gen consoles. Its only about paying money to MS or Sony and what exclusive titles you want.




RE: So now...
By ktemple on 2/1/2013 9:34:47 AM , Rating: 2
The rumored Xbox design is nice and has the potential to do great things.

The only major mind-blowing features left are novel interface, which no one seems to be able to truly pin down, and graphics, which is being worked on but is a real challenge.

Right now with graphics, the thing is anti-aliasing. What you want, especially going into an era that's 1080p/4K/3D/240Hz, is next-generation anti-aliasing. Supersampling-level antialiasing. If you hear Sony or MS advertising new AA features, they're doing it right. I trust AMD more at the moment to do a great next-gen AA feature than nVidia. nVidia just came out with TXAA, and it's less than what I'd hoped (nice, though!). AMD was working on something that's more promising (forget what they were calling it).

The harder thing is animation. Ever notice how before a game comes out, the screenshots look incredible but then playing the game is less incredible? The game can't animate the images as well as your brain can. Next-gen animation would really set the games apart, but is far easier said than done. For the console side, this is mostly a CPU thing; GPGPU will help.


RE: So now...
By Wolfpup on 2/1/2013 10:33:55 AM , Rating: 2
I've never cared about AA. I turn it off on PC, as I'd always like higher resolutions or other effects-would have to be hitting well over 60FPS with everything maxed out on PC before I'd turn on AA.

The rumors about both consoles are pretty competent, although what I heard most recently it looks like the Playstation 4 should have about 2x the CPU power and 50% more GPU power. But who knows if any of that is right.


RE: So now...
By ktemple on 2/1/2013 10:41:17 AM , Rating: 2
Raising the framerate actually has strong AA properties. It's possible that you actually do care about AA, but prefer the added benefits of high framerate.

It's also possible that you've never seen truly good AA, which is why I use the phrase "next-gen AA." Everything else being equal, including framerate, a game with high-end AA will look unbelievable compared to the alternative. You wouldn't be able to go back. From then on, anything less than ideal anti-aliasing would take you out of the game.


RE: So now...
By Trisped on 2/1/2013 6:52:04 PM , Rating: 2
quote:
I've never cared about AA. I turn it off on PC, as I'd always like higher resolutions or other effects-would have to be hitting well over 60FPS with everything maxed out on PC before I'd turn on AA.
With PCs it is possible to get higher resolution displays then consoles which have to connect to a TV. All reports that I have read indicate that 2x the resolution is worth more then 4xAA, and allows higher FPS. This is still true with the newer AA systems. Throw on top the fact that PCs can have more GPU RAM, more powerful GPUs, and visual settings above what is possible on a console, and AA starts to be a waste of resources.

I personally never turn on AA on my PC unless I have all the other graphic settings turned up to the highest settings.


RE: So now...
By ktemple on 2/2/2013 1:04:46 AM , Rating: 2
That's not completely true, and a narrow understanding of AA. Raising the resolution is "worth more than 4x AA" is a misleading statement because there are several completely different types of AA, and widely different levels of each. Increasing the resolution certainly isn't worth 4x of any high-end AA, or 2x, let alone any next-gen technique, and it does absolutely nothing for temporal aliasing.

Some people also don't seem to realize that "advanced" or "next-gen AA" means advancements in improving the expensive or "wasteful" effects of high-end AA.


RE: So now...
By Silver2k7 on 2/3/2013 3:44:05 AM , Rating: 2
"With PCs it is possible to get higher resolution displays then consoles which have to connect to a TV."

You know there are was 720p TV's.. today there are mostly 1080p televisions.. now there are a few TV's with 2160p (aka 4K or Quad-HD) resolutions, wich will be mainstream eventually.

4K is possibly the highest resolution of a single screen avalible both for TV's and Computer Monitors at this time.


RE: So now...
By Trisped on 2/6/2013 5:19:38 PM , Rating: 2
Not sure what your point is. Consoles are limited to support TV screen resolutions. While you can get 4k screens and use them on a PC, you cannot get the full benefit with today's consoles. I expect even the next generation of consoles will only support up to 1080p.

Even if the new consoles can support 4k screens PCs can already do that and larger, plus they can combine multiple monitors for even more pixels.


RE: So now...
By FITCamaro on 2/1/2013 12:25:47 PM , Rating: 2
How do you figure on the GPU power when both are rumored to use the exact same hardware? The 6670 and the 7770 are the same exact chip.


RE: So now...
By FITCamaro on 2/1/2013 12:26:06 PM , Rating: 2
Sorry 6670 and the 7670.


RE: So now...
By NellyFromMA on 2/4/2013 3:18:48 PM , Rating: 2
Lol good point.


RE: So now...
By ktemple on 2/1/2013 1:33:38 PM , Rating: 2
I don't buy those rumors; not at face value. Even if they do something 7670-based, for example, it's just 7670-based. What they will absolutely do is make sure the chip has next-gen features relevant to their platform agenda, but whether or not they sit atop a 7670 framework is neither here nor there, mostly. The memory subsystem will be custom and parts of the GCN Compute Units will be custom, at the very least.

Then there's the fact that it's just a rumor and it could be GCN2.

Or even nVidia instead. The diagram from the Xbox rumor actually kind of seems that way.

Ultimately, the power will be there. This generation doesn't need crazy hardware, just great memory latency+throughput+capacity, which isn't hard to do now, and advanced filtering and AA, which is the thing to watch to see what they'll do right now.

The group who invents on their own, or works with ATI/nVidia to invent, some smart knew graphics feature(s) is the winner of the tech side. Last time, it was Microsoft. They stuck with the unified RAM, but more importantly that damned eDRAM setup was incredible. They're doing it again, naturally, and if they can improve it that's half a point right there. Couple it with next-gen AA and it's a wrap.

The other stuff is just evolutionary and will pretty much get covered by the advancements we've made in GPGPU and other processing convergence.


RE: So now...
By someguy123 on 2/2/2013 12:39:39 AM , Rating: 2
Where does that theory come from? RSX and Xenos (more so the RSX, unified shaders on the xenos) are marginally "custom" compared to their generic counterparts and their performance not any better per clock/shader unit. Cell was the part that was highly proprietary and it didn't turn out well at all for sony.

Meanwhile the rumor is an 8 core jaguar derivative (which personally makes no sense to me considering the high core count for peak performance that could be obtained with better cores already available) and a 6670/7670. IF the outrageous lowball specs are true then it won't be even close to the bump we saw last cycle.


RE: So now...
By ktemple on 2/4/2013 8:48:03 AM , Rating: 2
We've got the memory covered. The speed and capacity of the memory are going to be a big part of the "bump" for this generation, and memory is cheap and advanced now. The consoles will have custom memory controllers, and with unified memory that means the graphics memory access components will be custom. Huge VRAM capacity is kind of one of the holy grails of computer graphics, so this is a pretty big opportunity.

The Xbox annihilates its contemporaries on performance due to its customizations. It can run 4x MSAA at essentially no penalty, so you get 1) AA all the time and 2) technically inferior hardware keeping up with a more advanced design (PS3). And then its scaler can upscale the render to 1080p with really good fidelity. If you're talking about the GFLOPS on the component or whatever, you might start making good arguments. But when you put everything together, the customization/optimization piece gets you every time. That's smart design.


RE: So now...
By FITCamaro on 2/1/2013 12:26:29 PM , Rating: 3
Both consoles will be using AMD based GPUs.


RE: So now...
By zephyrprime on 2/4/2013 1:05:11 PM , Rating: 2
The nex gen consoles don't look too powerful so I don't think we'll see any fancy AA from them. Most likely post-processing AA. Maybe MSAA sometimes.


RE: So now...
By ktemple on 2/4/2013 1:08:13 PM , Rating: 2
This would be an absurd mistake to make in 2013. I'm just a college dropout and even I know better than to make that mistake. MSAA isn't even that good really, and now it's old enough to where it's more or less time to move on (or at least move up). I'd bet a lot of money against you on this.


RE: So now...
By NellyFromMA on 2/4/2013 3:17:06 PM , Rating: 2
Explain how this is different than any other market at all?


RE: So now...
By talikarni on 2/4/2013 5:29:44 PM , Rating: 1
quote:
So now... does this mean that MS will rush to promote the next Xbox before FEB 20?


We all know this is what caused MS to rush the 360... and the resulting mass RRoD hysteria that still plagues most 360s to this day...
Oh wait MS said that was a feature to force people to take a break from their gaming. Pesky Sony people letting their players continue to game on....


"Well, there may be a reason why they call them 'Mac' trucks! Windows machines will not be trucks." -- Microsoft CEO Steve Ballmer














botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki