IOS Gaming Apps Earned 3.5 Times More Revenue Than Android Gaming Apps in Q4
January 31, 2013 11:55 AM
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Games played a major part in the increased revenue for both parties
Game apps for iOS pummeled Android game apps when it came to revenue for the fourth quarter, but Android is growing quickly.
According to App Annie's Index, iOS games earned 3.5 times the revenue of
in Q4 2012. The iOS App Store increased its overall revenue by 20 percent from Q3 to Q4 2012 while the Google Play store doubled its app revenue in the same time period. However, iOS still raked in more cash.
The top revenue makers for iOS (ordered from 1-10 on the top 10 list) included apps by Electronic Arts (EA), Supercell, Gameloft, GREE, Inc., HungHo Online Entertainment, Zynga, Kabam, NHN Corp., SQUARE ENIX and Rovio Entertainment.
For the Google Play store, game companies occupied nine out of the top 10 list for best revenue-making apps. NHN Corp. held the No. 1 spot.
The top five
countries contributing to iOS app revenue
were the U.S., Japan, the UK, Australia and Canada. For the Google Play store, the top three were Japan, the U.S. and South Korea.
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Why isnt Android making the coin in the play store..
2/1/2013 12:25:38 AM
Simple app economy for Apple:
Majority of their devices are sold into developed nations, who have the disposable income to purchase apps at whim.
Simple app economy for Android:
They sell a LOT of devices into developing nations, who are poor kennys, and arent looking at paying for apps, use the devices as mini computers, but are happy with free apps.
Korea\Japan\USA make up the brunt of the money raised in the play store, and that is because Android has taken off in Korea\Japan (no thanks to asian device makers). The app ecosystem for android is a lot more fragmented, and has its own concerns over how it drags\bills money out of people around the world.
Apple makes it a lot easier to buy something than Google.
Obviously there is a lot more to it than that, but i think people forget who purchases these devices.
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