IOS Gaming Apps Earned 3.5 Times More Revenue Than Android Gaming Apps in Q4
January 31, 2013 11:55 AM
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Games played a major part in the increased revenue for both parties
Game apps for iOS pummeled Android game apps when it came to revenue for the fourth quarter, but Android is growing quickly.
According to App Annie's Index, iOS games earned 3.5 times the revenue of
in Q4 2012. The iOS App Store increased its overall revenue by 20 percent from Q3 to Q4 2012 while the Google Play store doubled its app revenue in the same time period. However, iOS still raked in more cash.
The top revenue makers for iOS (ordered from 1-10 on the top 10 list) included apps by Electronic Arts (EA), Supercell, Gameloft, GREE, Inc., HungHo Online Entertainment, Zynga, Kabam, NHN Corp., SQUARE ENIX and Rovio Entertainment.
For the Google Play store, game companies occupied nine out of the top 10 list for best revenue-making apps. NHN Corp. held the No. 1 spot.
The top five
countries contributing to iOS app revenue
were the U.S., Japan, the UK, Australia and Canada. For the Google Play store, the top three were Japan, the U.S. and South Korea.
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RE: Takin just pwned Reclaimer
1/31/2013 4:17:50 PM
"Pirks do you have some developmental disorder? I've sadly known you for years now and you're as stupid and incoherent as you ever were. I literally have NO idea what you're talking about here."
LOL, I know. It's funniest when he isnt even replying. He starts a post yelling at people. =)
" It just so happens to provide a really kick ass experience for the user"
Exactly... That is what they dont seem to get. If you are a stockholder or family of one, or maybe an employee, I could see caring, but for 99% of us, all that matters is getting the best product at the best price. Right now Android gives you both the best products and at a better price in most cases. There is a reason its growing fast, becasue they have worked thier asses off on it... Over the past several years android has gone from worst to first, and that is no small task, especially for a free product.
"Paying an extra $500 for a computer in this environment -- same piece of hardware -- paying $500 more to get a logo on it? I think that's a more challenging proposition for the average person than it used to be." -- Steve Ballmer
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