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NVIDIA offers up a portable Android gaming device with PC streaming capabilities

As if Tegra 4 wasn't enough for CES 2013, NVIDIA is also dropping another bombshell on show attendees: Project SHIELD. Project SHIELD is NVIDIA's entry into the handheld gaming sector.
 
The handheld gaming console is a multifaceted device that is not only capable of playing any game from Google Play, but can also stream games from a PC (including STEAM games). For streaming to work, however, you must be connected via Wi-Fi and use a GeForce GTX 650 or higher GPU.
 
Project SHIELD is powered by Tegra 4 and comes with a 5" 720p touch display (294 ppi). It also features t also features what NVIDIA calls a "console-grade controller". The handheld console looks like an Xbox 360 controller on crack with a screen attached, but it's much more than that. Project SHIELD runs a "clean" version of Android Jelly Bean and has access to all Android games and applications.
 
Pricing is unknown at this time, but the device will be available during the second quarter of 2013.

 
So what do you guys think? Are consumers going to want to fork over money for another Android-powered gaming device (instead of a smartphone that you carry around 24-7-365) just to get physical controls built-in? Is the PC streaming option a viable option? Offer up your thoughts in the comments section.

Sources: NVIDIA [1], [2]



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RE: Super cool
By TakinYourPoints on 1/7/2013 2:20:23 AM , Rating: 3
I don't think you're missing the point, its that the purpose and market is very specific.

I'm in a similar spot though, if I play a game away from home it'll be on my iPhone or (more often) iPad. If I want to play a PC game away from home then it'll be with a mouse and keyboard on my laptop. However, if I was into console ports (and I really am not these days, my main games being hardcore PC games like SC2 and DOTA 2) then this would be perfect for Assassins Creed 3 or Batman: AC, games like that.

Cool tech either way, and I really do like how it is one of the few mobile devices built around a gamepad.


"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer














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