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Print 112 comment(s) - last by Cheesew1z69.. on Oct 24 at 6:49 PM

Google is looking to one-up that iPad's Retina display

Apple may be looking to crush the competition's hopes of taking over the 7" tablet market with its upcoming iPad Mini, but Google is looking to grab a few headlines of its own on Monday, October 29.
 
According to The Next Web, Google will officially unveil a 32GB version of its popular Nexus 7 tablet. The device has already turned up in stores across the U.S. and some lucky people have even been able to purchase the device, which is priced at $249 (the same price as the previous 16GB model). In addition, there will also be another 32GB Nexus 7 that will feature 3G connectivity. This device will most likely be aimed right at Amazon's 8.9" Kindle Fire HD LTE 4G (say that three times fast).

 
The star of the show, however, will be Google's new 10" tablet that was developed in conjunction with Samsung. This tablet will come bearing Android 4.2 (still operating under the Jelly Bean codename) and a Retina-surpassing resolution of 2560x1600 (300 ppi). Apple's "New iPad" features a screen resolution of 2048x1536 (264 ppi).
 
The device will likely be called the Nexus 10. We don't have any specs to report on at this time other than the screen, but we can only assume that it'll be packing a quad-core processor and at least 64GB of storage space at the high-end.

Source: The Next Web



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RE: No
By andre-bch on 10/22/2012 4:32:43 AM , Rating: 2
Actually software developers are to blame here.

http://www.kynosarges.de/WindowsDpi.html

MS can't do anything about a badly coded program.

Windows does in fact do some automatic scaling for desktop. It was even mentioned in the article you provided:

"By default, the operating system applies a 125% scaling setting on the Zenbook Prime."

Metro is another matter entirely. Metro apps are resolution independent. Now it comes down to drivers to detect the correct display size/DPI.


RE: No
By Moishe on 10/23/2012 11:55:35 AM , Rating: 2
I agree, kind of.

Software devs need to take DPI into consideration. They're not, so MS is trying to provide decent work-arounds.

Like other posts have said, Apple uses a very controlled ecosystem to handle their high DPI screen by having exact resolutions that are easy to handle (4x is easy to scale).

That being said, MS should have put the new UI on a dozen different types of devices and fixed every single issue. The DPI issue should have been noticed and fixed by building a robust DPI into Windows. They're going to need it more and more and it's a worthwhile investment.


"Paying an extra $500 for a computer in this environment -- same piece of hardware -- paying $500 more to get a logo on it? I think that's a more challenging proposition for the average person than it used to be." -- Steve Ballmer














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