Sharp Aims 5-Inch, 443 PPI 1920x1080 Pixel Displays at Smartphone Market
October 1, 2012 11:14 AM
comment(s) - last by
New display will vie with LG, Samsung, and others for dominance
While Samsung Electronics Comp., Ltd. (
the thriving smartphone commodity display market, a number of Asian rivals are aiming to unseat the South Korean giant. Among them is Japan's Sharp Corp. (
this week that it would be mass-producing a monstrous 443 ppi (pixels-per-inch) 1920x1080 pixel smartphone screen. The 5-inch screen could appear in devices as early as the holiday season, but will likely show up in greater quantities next year. The new display features a brand new pixel technology dubbed CG-Silicon, which Sharp promises brings smartphone displays in line with their full-size counterparts. Sharp's display likely makes use of the company's new "Igzo" power efficient thin-display tech, as well.
The release marks the latest round in a game of brinksmanship by Japan and South Korea's top display makers. Early this year South Korea's LG Electronics Inc. (
) announced production of a
similar 5-inch 440 ppi unit
, which will likely launch in a similar window. LG calls its display technology "Retina" displays.
Sharp is thinking small with its latest 5-inch 1080 display. [Image Source: IntoMobile]
Sharp is reportedly looking to displace LG in Apple, Inc.'s (
) coveted iPhone, using a slightly smaller display unit. The company announced in August that it would be
shipping displays for the iPhone 5
announced similar shipments
, indicating that Apple would split its demand between the two manufacturers.
A third player is Japan's Toshiba Corp. (
a 498 ppi 6-inch display. Toshiba's display could be the most impressive of the bunch -- unfortunately it's not yet quite ready for the market.
This article is over a month old, voting and posting comments is disabled
10/1/2012 8:26:19 PM
high PPI is not going to magically fix AA problems. that's essentially bruteforce supersampling. the whole reason the industry dropped FSAA in favor of multisampling is because it was incredibly resource heavy. If you are running a game at an obscene resolution you are also drastically increasing the computational complexity. Basically trading object, shading, physics and AI complexity for AA.
Text rendering already looks pretty good on cellphones. I've gone through the galaxy S to S3 and for text rendering the difference is hilariously marginal (400 to 720).
blu-ray and HDDVD introduced higher bitrate mpeg standards and h264 for long running video on top of increased resolution. You're also talking gigantic screens versus 3~5 inches of cellphone real estate. Even with all this it was a tough sell for years.
Increasing resolution is only the logical step forward when we have so much excess battery and computational power that it becomes relatively negligible. I don't see the point for years to come considering the size of these screens and general battery life.
“Then they pop up and say ‘Hello, surprise! Give us your money or we will shut you down!' Screw them. Seriously, screw them. You can quote me on that.” -- Newegg Chief Legal Officer Lee Cheng referencing patent trolls
LG's New Dual-Function Display Tech Hit Mass Production, Headed for iPhone
August 23, 2012, 12:31 PM
Sharp Confirms iPhone Screen Shipment for This Month, Posts Quarterly Loss
August 2, 2012, 12:45 PM
LG Looks to Leave Apple Behind With 5-Inch Retina Display
May 28, 2012, 2:23 PM
Samsung Display Officially Launches as World's Largest Display Manufacturer
April 2, 2012, 9:26 AM
Microsoft "Hopes" Developers Will Make Xbox One Games Unplayable Offline
May 24, 2013, 12:13 PM
Federal Judge Sides with U.S. DOJ in Apple E-Books Preliminary Hearing
May 24, 2013, 11:46 AM
HTC Considers "Senseless" One Smartphone
May 24, 2013, 8:00 AM
HTC One Hits 5 Million Sales in First Month, Despite Issues
May 23, 2013, 4:04 PM
HTC First's Arrival in UK Canceled, Facebook Assesses "Home" Feedback
May 23, 2013, 3:02 PM
Microsoft Expands Windows Azure in Asia, Mocks iPad in New Commercial
May 23, 2013, 12:06 PM
Most Popular Articles
High School Student Creates Storage Device that Can Charge in 20 Seconds
May 20, 2013, 6:51 AM
Apples Tries to Use Decade-Old Patents to Ban Samsung Galaxy S IV
May 22, 2013, 3:00 PM
NASA Awards $125,000 Grant for 3D Printed Food on Long-Term Space Travels
May 21, 2013, 1:32 PM
Microsoft Announces Voice-Controlled "Xbox One"
May 21, 2013, 12:55 AM
Cure For Baldness Could Be on Store Shelves within Two Years
May 22, 2013, 8:29 AM
Latest Blog Posts
Lumosity: Does it Work?
May 22, 2013, 8:20 PM
Quick Note: Sony "Teases" PS4 Ahead of Xbox Reveal in New Video
May 20, 2013, 12:33 PM
Nokia Introduces Instagram-Like App of Its Own to Help Lumia Sales
May 20, 2013, 7:10 AM
Parents of Pre-Teen Drivers Commonly Practice Distracted Driving Says Study
May 9, 2013, 7:16 AM
Apple's iOS 7 Running Into Internal Delays Due to Massive Overhaul
May 1, 2013, 4:26 PM
More Blog Posts
Copyright 2013 DailyTech LLC. -
Terms, Conditions & Privacy Information