With Tens of Millions in Debt, Cloud Gaming Firm OnLive Barely Survived
August 23, 2012 1:52 PM
comment(s) - last by
Investors will only get 5 to 10 percent of what they paid back from the negotiated purchase/debt absolution
Joel Weinberg, CEO of Insolvency Services Group, shed some light on
cloud gaming service provider
OnLive's recent financial plight. He
Silicon Valley Mercury News
, "It was a company that was in dire straits. It only had days to live in terms of cash flow and the like. Something had to be done immediately or there would have been a hard shutdown, which would have been a disaster."
OnLive has received some criticism for moving some of its IT employees at its five data centers -- located in California, Georgia, Illinois, Texas, and Virginia -- to lower-paid contractor positions, and
laying off a handful of other employees
. Still, based on Mr. Weinberg's accounting, it was lucky all of the employees weren't released and the business fully liquidated.
According to him, OnLive owed creditors between $30M USD and $40M USD in debt that was about to mature, and it had no means of paying that bill.
But instead of liquidation, his firm negotiated a purchase by venture capital investors
, who previously had held a small stake in OnLive. Under the "
Assignment for the Benefit of Creditors
" (ABC) -- an alternative to bankruptcy -- the creditors and institutional investors (who included AT&T, Inc. (
), HTC Corp. (
), and Autodesk, Inc. (
)) received a fractional return on their respective stakes in exchange for forgiving the insolvent firm's debt. Mr. Weinberg says the expected payment to the debtors is approximately 5 to 10 cents per dollar earned.
OnLive narrowly avoided liquidation. [Image Source: Engadget]
That's the risk of venture capital, particularly pricey cloud-computing schemes, it seems.
The good news for OnLive subscribers is that the firm retains all its intellectual property so it is at no legal risk, and it expects to have no down-time from the transfer of assets to the new Lauder Partners-owned subsidiary.
In his interview, Mr. Weinberg declined to discuss how much Lauder Partners paid or whether their were alternative bids.
Silicon Valley Mercury News
This article is over a month old, voting and posting comments is disabled
RE: It just wasn't quite there...
8/23/2012 4:15:24 PM
I tried it out once because they were the only way I could do a trial version of a particular PC game. I liked the game well enough to purchase, but not from OnLive. As you mention, the resolution was pretty crappy, and that was on my 23" screen. If I'm putting my cash on the counter, I would prefer to see the game run at the highest resolution that my PC can handle, not some low-res version that is more convenient for OnLive to stream.
"Spreading the rumors, it's very easy because the people who write about Apple want that story, and you can claim its credible because you spoke to someone at Apple." -- Investment guru Jim Cramer
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