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Official launch of Software titles on September 5

Valve is a major video game company and has very impressive titles to its name, including Half Life. Valve also has a popular digital distribution platform called Steam that has been used to distribute digital versions of retail video games.
 
Valve has now announced that the first set of non-gaming software titles are heading to Steam. Software titles would be things other than video games. According to Valve, the software titles that will be landing on Steam will range from creativity to productivity.
 
"The 40 million gamers frequenting Steam are interested in more than playing games," said Mark Richardson at Valve. "They have told us they would like to have more of their software on Steam, so this expansion is in response to those customer requests."
 
The new software will be able to use some interesting features Steamworks offers such as easy installation, automatic updates, and the ability to save work to a Steam Cloud space so that files are available wherever you go. Steam will add more software titles as time goes by. The company also says developers can submit software titles via Steam Greenlight.
 
The official launch of software titles on Steam will be September 5.
 
Valve President Gabe Newell recently focused his wrath on Windows 8. Newell noted last month that Windows 8 would be a "catastrophe" for the PC space. He also predicted that some PC makers might leave the PC industry. Microsoft certainly made some of its biggest partners very uncomfortable when it entered the hardware business with the Surface tablets. 

Source: Valve



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By JasonMick (blog) on 8/9/2012 1:44:41 PM , Rating: 2
quote:
That's not what I mean and you know it :) I'm talking about Microsoft blatantly looking to mimic Apples vertically integrated platform of tightly controlled "app stores" and in-house services bundled into the OS. And bringing this to the desktop.
P.S. Microsoft isn't exactly mimicking Apple here, alone. Linux, RIM, Verizon, and others had app stores long before Apple's iTunes App Store.

Were they as successful? No, of course not.

But to say "Microsoft is copying Apple" even solely on the basis of its adoption of an app-distribution ecosystem is silly given the amount of predecessors to Apple's App Store. The idea of an App Store is an inherently intuitive one for an internet-connected era. Microsoft is simply making the obvious choice.

And I meant no offense to you personally, sorry if I hurt your feelings -- I appreciate you reading and commenting.

I just feel you're wrong on this one, and I figured I'd point out some of the signs of strong support for Windows 8. You can feel free to post counter-evidence if you have any -- it's a free country.


By 91TTZ on 8/9/2012 3:03:46 PM , Rating: 2
quote:
Microsoft isn't exactly mimicking Apple here, alone. Linux, RIM, Verizon, and others had app stores long before Apple's iTunes App Store. Were they as successful? No, of course not. But to say "Microsoft is copying Apple" even solely on the basis of its adoption of an app-distribution ecosystem is silly given the amount of predecessors to Apple's App Store.


I disagree. What separates Apple from its competitors is its execution, not necessarily its ideas. Plenty of companies have come up with innovative ideas and failed to bring the product to market properly, only to have Apple succeed in doing it.

Did Apple have the first mp3 player? Nope. But the iPod was a successful product whereas other companies failed to compete.

Did Apple have the first smartphone? Nope, but the iPhone was also a successful product whereas other companies couldn't really make inroads into the consumer space.

Did Apple have the first tablet device? Nope, but the iPad was a successful product while other tablets never really caught on.

Microsoft has resorted to mimicking Apple's execution and it's obvious.


By TakinYourPoints on 8/11/2012 7:21:25 PM , Rating: 2
^^^ Gets it


By Azethoth on 8/10/2012 2:36:07 PM , Rating: 2
Credit for the first functioning App Store like thing goes to Blizzard North who made Diablo and Diablo II. Yes, you could only update Blizzard games but it was automatic and painless over the internets, back in 1996 or so.

It took forever for anyone else to match that.

As for Verizon etc. having App Stores. What a joke. It was not until the iPhone that you could move your data with you to your new phone. Thats right, I am specifically ignoring the third party apps that sometimes did that in the early 2000's if you prayed right and had the right phone model version and serial number because those were goddamned lame and suitable for technically literate people at best.


By GenZ on 8/12/2012 10:33:02 AM , Rating: 2
Blizzard's App updater is different from an App Store. Its elementary, if you can't buy, then its not a store.

quote:
Thats right, I am specifically ignoring the third party apps that sometimes did that in the early 2000's if you prayed right and had the right phone model version and serial number because those were goddamned lame and suitable for technically literate people at best


I can see what happened as you wrote that post, you were about to write just 'right phone model', then you realised that the iPhone only works with other iPhones. So you tried to add the words 'version' and 'serial number' to make yourself right. Don't worry, this is the basis of every 'Apple is better' argument out there.

You always pick the things Apple is good at in order to win an argument, because they are never consistently good at anything... except innovation, which by definition is the rebranding and packaging of other peoples things. In other words, stealing ideas.

You also state you are technically illiterate in the last sentence, as it quite plainly seems from your tone that the constraints mentioned are not suitable to you. Perhaps in the future you should work on your 'literacy' before sharing it with us.


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