backtop


Print 78 comment(s) - last by kmmatney.. on Jul 26 at 11:38 AM

Developer claims that piracy was out of hand with its zombie shooter

When it comes to purchasing apps on platforms like iOS, Android, or Windows Phone, 99 cents seems to be the "sweet spot" that will spark a user to take the chance to hit the "Purchase" button without a second thought. Many of the most popular games on smartphones like Angry Birds or Cut The Rope sell for just 99 cents.
 
Madfinger Games, makers of the popular title Shadowgun, thought it had a winning combination by offering its latest zombie shooter, Dead Trigger, for 99 cents on the Android platform. However, despite the low price tag, piracy was a big problem with the game according to the developers.
 
Regarding price drop. HERE is our statement. The main reason: piracy rate on Android devices, that was unbelievably high. At first we intend to make this game available for as many people as possible - that's why it was for as little as buck. - It was much less than 8$ for SHADOWGUN…
 
However, even for one buck, the piracy rate is soooo giant, that we finally decided to provide DEAD TRIGGER for free.
 
 
Madfinger Games as a result has turned Dead Trigger into a free game with available in-app purchases. The company is quick to point out that this isn't a move to make the game a “freemium” title and that users can still play through the game without ever making an in-app purchase.
 
Interestingly, Dead Trigger is still available for 99 cents in the Apple App Store.

Sources: The Verge, Facebook



Comments     Threshold


This article is over a month old, voting and posting comments is disabled

RE: This isn't a new concept
By The Raven on 7/23/2012 2:28:57 PM , Rating: 2
quote:
There are lots of legitimate reasons to pirate certain content but price is NEVER a legitimate excuse.
lol @ moral relativism. I beg to differ. If you buy a CD and you accidentally drop it in front of a bulldozer rendering it unreadable, I'd say the price to replace it is an excuse. If the CD only cost $1 to replace I think most people would just go buy another for $1.

Did you ever think that people are realizing that they don't need games? It is true you know. If they don't pay for them and they stop making great games then who cares? I was fine back in the day when I had a NES. Why do I need to pay someone to entertain me anymore? Maybe I do and maybe I don't. You can't decide that and there is no way in he|| I am going to donate to a "Save the Games" campaign. So how do we find out where the sweet spot is on how much content is enough and how good the content is? Let the market work brother. These dip s--- mother fathers think they should be able to charge whatever they put into it. That is not the way it works. They may have invested too much time and money into this game.


RE: This isn't a new concept
By web2dot0 on 7/23/2012 2:41:40 PM , Rating: 2
The reason piracy exist is ... because you can.

Everybody wants things for free. Someone can create the best game in the history of gaming and people will still pirate. What's you point? Let the market decide ... what? That piracy is ok?

By that token, why don't we let the market decide whether we should rob your house? Remember, don't leave your door locked. Because Thieves are going to rob your house anyways.

You can do what you want with your money. No disagreement there. But follow the rules of engagement. If you feel there are anti-competition practices, speak up. Otherwise, what's your reasoning other than the fact that "You can"?


RE: This isn't a new concept
By The Raven on 7/23/2012 7:23:17 PM , Rating: 2
Who protects my house? I do. The market is deciding if my house will be robbed or not. The market tells me to invest in and lock my doors. It tells me to pay taxes to fund a police force to patrol the streets. It tells me not to hold all of my cash under my mattress. It tells me to live in certain neighborhoods. And it tells me to spend money on those things instead of things as trivial as video games. Bring the thieves on.

My point is the market will decide how much protection I want and how attractive my house is to rob. The protections make it less attractive BTW. At some point there will be so many protections that it is troublesome to me but easy for someone to just kick in the door. Like how we have 3 locks on our front door lol. We only use one of them regularly (deadbolt).

And I hope you appreciate my effort to work with you on this. I hope you can tell that it is an apples to oranges comparison.

IP based companies can change their pricing model or they can deal with thieves the same way I do. They can put up DRM to make it more difficult for us all. Or they can open source it and make the thieve do some work lol. Or people like tayb can cry about DRM instead of the price? Again how is that argument somehow better? Yeah like saying,"I won't pay $50 for that game" is stupid but yet ok to say,"I won't tolerate having to take the CD out of the case every time I play it!"

It is not top down. It is consumer controlled and if consumers want to destroy the gaming industry they can. At any point they can say I don't want to play/pay anymore. What is going on is the TV writers strike all over again and crappy reality TV shows (freemium games) are here to stay. Hopefully we get some open source gaming appreciation at the same time lol.

I am just sick of people complaining that consumers somehow shouldn't dictate how much stuff should cost through exercising alternatives (legal or illegal e.g. $1 games or pirating). That is just the way it works. Consumers are fueling all of this. No one said that we have to have games at the quality level that they are now. It is artificially created by IP laws. That was the intention of the laws. So how do we say that we don't need anymore quality and we are done with the laws? Either don't buy the games, saying that you don't need the quality, or don't obey the laws and say both. Likewise the companies can stop making the games if they are tired of people stealing them. If you can't stand the heat get out of the kitchen.

And based on the responses I should mention that I am not a big pirate nor a proponent of pirating. I am an opt out kind of guy and find that pirating in many cases contributes to more RIAA/MPAA entrenchment. Open culture all the way bra.

The last thing pirated was the Fellowship of the Ring because I was hoodwinked into buying the theatrical version (I didn't know there was going to be an extended version when I bought it). And we all are guilty of pirating Star Wars. Or at least we should be, and I shouldn't have to explain myself on that.


RE: This isn't a new concept
By tayb on 7/23/2012 3:01:08 PM , Rating: 2
quote:
lol @ moral relativism. I beg to differ. If you buy a CD and you accidentally drop it in front of a bulldozer rendering it unreadable, I'd say the price to replace it is an excuse. If the CD only cost $1 to replace I think most people would just go buy another for $1.


That isn't stealing. You already bought and paid for the CD you are merely retrieving your purchase. This is a completely different, and legitimate, reason to pirate something. This has nothing to do with price and everything to do with who actually "owns" content. The price argument is BS, as I said before.

quote:
Did you ever think that people are realizing that they don't need games? It is true you know. If they don't pay for them and they stop making great games then who cares? I was fine back in the day when I had a NES. Why do I need to pay someone to entertain me anymore? Maybe I do and maybe I don't. You can't decide that and there is no way in he|| I am going to donate to a "Save the Games" campaign. So how do we find out where the sweet spot is on how much content is enough and how good the content is? Let the market work brother.


If buyers were signaling a prolonged decrease in demand sellers would lower prices or eventually roll over in a mound of debt. Traditional economics would come into play. This is different, though, because buyers aren't signaling a decrease in demand they are signaling a decreased desire to PAY for the product. Sellers add up legitimate sales + pirated copies and conclude that the game is in high demand but more must be done to combat piracy. DRM is born. Congrats.

quote:
These dip s--- mother fathers think they should be able to charge whatever they put into it. That is not the way it works. They may have invested too much time and money into this game.


They CAN charge whatever they want. If you want them to lower their prices ignore their games. That's the only way they'll lower their prices. Decreased demand. You're doing the exact opposite when you pirate. You are the cause of the effects you continue to whine and moan about.


RE: This isn't a new concept
By The Raven on 7/23/2012 6:27:34 PM , Rating: 2
quote:
That isn't stealing. You already bought and paid for the CD you are merely retrieving your purchase. This is a completely different, and legitimate, reason to pirate something. This has nothing to do with price and everything to do with who actually "owns" content. The price argument is BS, as I said before.
My point is that if I could replace the CD for $1 then I would. But I can't so I would pirate it. Price is a factor and not BS. You just admitted that you are wrong by saying that it is ok to pirate in this case.
quote:
This is different, though, because buyers aren't signaling a decrease in demand they are signaling a decreased desire to PAY for the product.
You must know nothing about traditional economics. Signaling a decreased desire to pay = a decreased demand. And just because people are pirating this at record levels doesn't mean much since the supply of this game is infinite. Likewise if everyone says it would be great to have a train that ran from SF to DC doesn't mean that they are willing to spend the needed cash to fund such a thing. Actually putting down cash is the signal. Not a vague thought or a download that a person stole for free.

IP is strange because how 'supply' is affected through new properties. Not new copies of the same game (again because it is infinitely supplied). Pay more for current games and get more new games. Pay less and less for current games, get less and less new games. This is what is being signaled as I see it. People are fine with less new games. Have you heard people complaining about IP lately? "Why doesn't Hollywood come up with original stories anymore?" "Uhhh...another Call of Duty sequel?" Demand IS down.
quote:
They CAN charge whatever they want. If you want them to lower their prices ignore their games. That's the only way they'll lower their prices. Decreased demand. You're doing the exact opposite when you pirate. You are the cause of the effects you continue to whine and moan about.
Hey slow down there nitro. I am not pirating anything. I am just trying to explain why it is happening and why these guys are either stupid or using this as some marketing ploy. I mean their other games are selling for $5 a pop on the Android Market and this particular one is $1 on iTunes. Their story doesn't add up to me. They are the ones whining. I am the one who is happy with a hoop and stick.


RE: This isn't a new concept
By The Raven on 7/23/2012 6:33:37 PM , Rating: 2
Oh yeah...
quote:
If buyers were signaling a prolonged decrease in demand sellers would lower prices or eventually roll over in a mound of debt.

I just saw that Best Buy of all places is offering AC: Revelations for $10. That is right a AAA game that got great reviews and hasn't even been out for a year. And it has been hitting sale prices regularly throughout the year for $20.
http://www.bestbuy.com/site/searchpage.jsp?_dyncha...
And did you say mounds of debt? You aren't up on current events are you?


RE: This isn't a new concept
By Reclaimer77 on 7/23/2012 6:52:37 PM , Rating: 1
AAA my foot. I'm really getting sick of seeing every console game being rated a 10/10. It's obvious reviewers are being paid off. How can Grand Theft Whatever be a 10 of 10 stars game? Come on, really.

Revelations is worth about 10 bucks in my opinion. It wasn't even that good. But today in the console world anything mediocre is given amazing reviews.

Here's what real gamers think of this "AAA" title
http://www.escapistmagazine.com/forums/read/9.3513...


RE: This isn't a new concept
By The Raven on 7/24/2012 2:20:02 PM , Rating: 2
I don't want to complicate the issue but what you are saying is that there are no real AAA games and I would agree. There isn't enough originality or they just string one concept spread thinly over 7 games. But that is an indication of what I am saying about the state of gaming. So yes AC:R is a AAA game because of this trend. And yes GTA4 was a graphically spruced up version of GTA3 (Vice City Rules BTW, though derivative in its own way doh!).

I just pointed this out because the reviews for Duke Nuken were a lot worse than AC:R and now they are both selling at the same price.

But anyway your comment backs up what I am saying regarding the games industry. There is seemingly too much out there = prices are too high.


"When an individual makes a copy of a song for himself, I suppose we can say he stole a song." -- Sony BMG attorney Jennifer Pariser














botimage
Copyright 2014 DailyTech LLC. - RSS Feed | Advertise | About Us | Ethics | FAQ | Terms, Conditions & Privacy Information | Kristopher Kubicki