Android Win: Apple Blasted for Trolling, Sees EU Patents Decimated
July 5, 2012 3:10 PM
comment(s) - last by
"Obvious" patents should never have been granted, given prior art
Apple, Inc.'s (
quest to kill Android
, not by competition, but by lawsuits hit a roadblock
in the United Kingdom
when a Judge
Apple's patents to swipe-to-unlock patents to be invalid due to obviousness and prior art.
I. Neonode Invented Swipe to Unlock, Not Apple
The judge wrote in his decision that HTC Corp.'s (
) four targeted Android handsets were not in infringement of Apple's
patents on swipe-to-unlock
as those patents never should have been granted in the first place.
The ruling comes in a London lawsuit brought by Apple against HTC. The ruling is a dangerous for Apple as it threatens to invalidate previous wins over Samsung Electronics Comp., Ltd.'s (
) and others
, which forced the Android device-makers to modify their products.
His decision echoes my own analysis remarkably closely, citing technology from Neonode Inc. (
), who included slide to unlock on an icon in its patented July 2004 n1m smartphone:
Similar prior art referenced by HTC convinced the judge that Apple had habitually trolled the patent waters, patenting technology that other companies had already brought to market at the time of its filings. Two other key software patents were also found to be invalid due to obviousness and/or prior art.
The results are important, but not terribly surprising.
After all late Apple CEO and co-founder Steven P. Jobs famously brazenly bragged of his company's lust for stealing others' work, "Picasso had a saying - 'Good artists copy, great artists steal.' And we have always been shameless about stealing great ideas."
II. Bye, Bye Apple Patents, Bye, Bye Lawsuits
The decision decimates in the EU much of the patent stable Apple has tried to leverage to bully Android smartphone makers in the U.S. and EU alike. In total the judge invalidated three EU Apple patents:
"UNLOCKING A DEVICE BY PERFORMING GESTURES ON AN UNLOCK IMAGE" (swipe to unlock)
"Portable radio communication apparatus using different alphabets" (a multilingual keyboard patent)
"PORTABLE ELECTRONIC DEVICE FOR PHOTO MANAGEMENT" (a gesture patent)
The judge was particularly taken by the abundant evidence of invalidity of the slide to unlock patent. The Neonode n1m in 2004 displayed a padlock icon with the words "right sweep to unlock". Yet astonishingly an Apple patent filed over a year later was granted. Apple lawyers would later argue that the inclusion of a capacitive touch screen (the n1m used resistive touch) to detect the swipe more accurately and a different icon were sufficient to seize broad ownership of all swipe to unlock on touch devices.
[Image Source: YouTube]
The British judge blasted that line of thinking calling the inclusion of a slider "obvious" and saying that the advances in touch detection did not call for a repatenting of the same technology.
, "We think competition is healthy, but competitors should create their own original technology, not steal ours."
But according to the British judge, it was Apple who stole others' work, not the other way around. Apple refused comment on whether it considered it an acceptable practice to steal others' work, a practice it has repeatedly condemned others for supposedly doing.
HTC was ecstatic, commenting, "HTC is pleased with the ruling, which provides further confirmation that Apple's claims against HTC are without merit. We remain disappointed that Apple continues to favour competition in the courtroom over competition in the marketplace."
A single Apple patent --
-- the "bounce animation" patent survived, but the British judge narrowed its scope saying that that a somewhat similar animation on some of HTC's smartphones was sufficiently different that it was not in violation.
Bounce animations on an HTC EVO running Android 2.3 "Gingerbread"
While the ruling is devastating to Apple's EU lawsuit campaign, it can at least seek solace in the fact that it has banned Samsung
Galaxy Tab 10.1 tablet
Galaxy Nexus smartphone
in the U.S.
III. Editorial: U.S. Invalidation is Coming Soon to a Courtroom Near You
Andrew Alton, a lawyer at UK firm Urquhart-Dykes and Lord -- a firm which used to work for Apple -- comments, "National patent laws thematically are very similar, but can be applied very differently. Not only are the tests different but also the evidence that can be introduced in different courts varies. If the Neonode wasn't released in the US it might not be able to be cited there. So the fact that Apple has lost this particular patent battle in the UK shouldn't mean it should be seen to have lost the global war."
Indeed, while the EU court justly found that Apple has received an invalid patent on a technology which its competitors were selling years before, U.S. patent law may be structured in such a way in which courts allow it to ban would-be competitors on the grounds of technology that had been released years before overseas, assuming those competitors did not release devices to the U.S. market or file for a U.S. patent.
Of course, I would disagree with Apple's lawyer's assessment, at least on the issue of the swipe to unlock, given that Neonode
did patent its technology in the U.S.
Simply take a gander at Fig. 11 and Fig. 12 (pg. 5) in
U.S. Patent No. 8,095,879
-- a "User interface for mobile handheld computer unit":
There's swipe-to-unlock, the same technology Apple reworded and repatented, effectively "stealing" (as Apple would say) Neonode's novel idea and claiming it for its own.
I correctly predicted the EU invalidation, and I would expect the U.S. court system, despite the Android OEMs less-than-stellar legal representation and Apple's great level of influence in the Californian court system, will eventually come around to reason and invalidate this patent.
After all, the U.S. court system has to maintain some semblance of competence and non-biased behavior.
Then again, I don't expect Apple to give up without a fight. After all, Apple has been badly beaten by Android in market share. Apple attorney Josh Krevitt sums up his company's plight, remarking, "Samsung is always one step ahead, launching another product and another product."
Apple isn't launching product as fast as it used to. Since the
departure of founder and visionary Steven P. Jobs
, it saw its iPhone 4S launch
slip to October 2011
. Now hopes that Apple would "catch up" with a July launch are all but lost. To make matters worse, Apple's
homely iOS 6
was left "
" to a the slick, stylish
Android 4.1 Jelly Bean
, unveiled at last week's Google I/O developers event. Word has it that Jelly Bean's built in search even
in accuracy -- and Google supports many features absent in iOS, such as offline dictation. And that's not to mention
Windows Phone 8
who also makes iOS 6 look like a 2007-era dead-end.
iOS, left behind: iOS 1.0 (top left), iOS 6.0 (top right);
Android 1.0 (bottom left, Android 4.1 (bottom right); Windows Phone 8 (far right)
As HTC said in its comment, Apple, despite virtually standing still interface-wise hopes to compensate by
. Unfortunately for it, much of its technology appears to be invalid and borrowed (or "stolen" to use Apple's own terminology).
This article is over a month old, voting and posting comments is disabled
7/5/2012 4:31:28 PM
How did that one patent still survive? Is bounce Animation an "invention"??
RE: Bounce Animation
7/5/2012 5:05:37 PM
Assuming there's no prior art, I'd actually call this one a valid invention. That's because it is not obvious apriori.
The more natural way to implement zooming and scrolling with gestures, would be the same way those are handled in traditional UIs with scrollbars and zoom buttons.
In other words, the obvious and traditional response when scrolling and you hit the end of the document, is that you just hard-stop. The idea that you are allowed to scroll slightly past the end of the document (thus visually aiding your determination where the document's end actually is), then when you release automatically snapping back like a rubber band to maximize the view of the document on-screen -- is a neat and convenient technique, and not one that's obvious. If it were obvious, it would've long since been present on all sorts of other interfaces (e.g. Windows desktops.)
RE: Bounce Animation
7/5/2012 5:21:02 PM
Is that anything like the crazy thing in W7 where when you move a window and touch one of the screen edges it maximizes the window?
That drove me crazy until I figured out how to turn it off.
RE: Bounce Animation
7/5/2012 5:54:32 PM
The "bounce" you refer to has prior art in other areas. I've seen it in video games.
In any case while HTC uses the bounce look, stock android uses the "glow" and now they and HTC use the "accordion" look.
It's just apple trying to patent the "look and feel" of something instead of inventing something actually worth patenting.
RE: Bounce Animation
7/6/2012 5:19:35 AM
Yeah, the bounce has long been a staple in animation. So's the squash (like a rubber ball flattening as it bounces), though I haven't seen that implemented yet in UIs (unless that's the accordion animation you mention). It probably will be eventually though, with more graphics processing being shifted over to 3D hardware. Both had their own video explaining the concept and how to animate them in the copy of 3D Studio I played with in the early 1990s.
Technically, the "bounce" is just a transient response from a slightly underdamped system (overshoot). Like how your car suspension responds if you jump on the bumper. Looks cool, but there's nothing innovative about it that hasn't been known for centuries. Should be obvious to anyone with an engineering background who asks himself "how do I give a virtual item 'weight'?"
RE: Bounce Animation
7/6/2012 12:59:25 PM
Technically I think I had a RCA TV set in the mid 70s that perfected this animation through a faulty flyback circuit.
All errors are undocumented features waiting to be discovered.
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