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The latest installment in the Diablo game series has become the fastest selling PC game in history

Blizzard Entertainment today proudly announced that the Diablo III video game racked up 3.5 million units sold in the first 24 hours, and added to that tally through the first week.

After the first week, more than 6.3 million gamers are now playing Diablo III, still excluding Korean gamers playing Diablo III at Internet cafes.  That number also doesn't include 1.2M gamers that received Diablo III for free when they signed up for a one-year subscription to World of Warcraft.

Meanwhile, Diablo III sales are expected to creep up in the weeks to come, as casual RPG gamers enter the mix.

"We're definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live," said Mike Morhaime, Blizzard CEO and co-founder, in a press statement. "We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo III players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support."

More than 8,000 retailers worldwide offered the game in North America, Europe, South Korea, Australia, and other parts of the world -- and digital downloads were available in the same markets, plus a handful of other locations.

The Diablo game trilogy, plus expansions and later modifications, have proven to be some of the most popular RPG video games ever.  Diablo II launched in the summer of 2000, and generated 4M units sold in the first year.

Everything seems to be looking up for Blizzard, even though there are early reports of game account theft and related problems. Since Diablo III has a feature such as the real money auction house, so players can earn real money, and now there is a question of account theft and fraud. Forbes recently published an article related to Diablo III hacking, and whether people have traditionally been prosecuted for digital game theft.

Blizzard can look forward to other problems popping up here and there, but with the support of millions of gamers, should be able to handle any bumps in the road.

Source: MarketWatch



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RE: PC Gaming isn't dead!
By nikon133 on 5/23/2012 5:26:12 PM , Rating: 2
Wasn't too impressed. It is too much old school, too safe for my taste. I'd expect more fresh ideas after so many years.

In addition, "always online" requirement is annoying. Also no LAN play. Checkpoint save system. Visuals are nice, but even if everything is 3D, you cannot rotate, zoom in/out.

No built in audio conversation - for a game that is supposed to be strong on co-op..? Typing messages to team... in 2012? :(

I got guest pass from a friend, played first act as barbarian, then as monk... but I'm not inspired enough to purchase game. Maybe when it goes to bargain bin.

What saddens me a bit is that this game - not bad, but not stellar either - is seen as the most exciting thing to hit PC gaming in a while. That only shows that PC gaming actually is in crisis. Being both PC and PS3 gamer, I've seen number of posts in consoles' forums, in line of "Diablo III only for PC - suicide watch for console gamers"... funny, that. Giggle watch is more likely.

I'm still keeping some hopes that PC version of GR: Future Soldier and Max PAyne 3 will turn out stellar on PC. New Lara Croft game (whenever) and new Assassin's Creed... My gaming rig is Core2Quad from early 2009, and I need some motive to upgrade.


RE: PC Gaming isn't dead!
By StevoLincolnite on 5/23/2012 5:52:07 PM , Rating: 2
quote:
In addition, "always online" requirement is annoying.


I don't think the always online requirement is to much of a drama, especially with the way we are always connected to the internet these days.

For example, Diablo 3 was played on top of a mountain:
http://www.kotaku.com.au/2012/05/diablo-iii-can-be...


RE: PC Gaming isn't dead!
By nikon133 on 5/23/2012 6:14:23 PM , Rating: 2
Not online requirement as such, but with current status of servers going down often... it is.

Plus, lan party of decent size might end up challenged (and spoiled) with that many people needing online access to play something that should be playable as lan game.


RE: PC Gaming isn't dead!
By StevoLincolnite on 5/23/2012 8:54:21 PM , Rating: 2
Yeah, with you on the servers going down.

Blizzard usually schedule the US servers to go down Monday? Night in the US... Which coincidentally means it's down all day Tuesday's for us Aussies that connect to US servers.

I just go play another game instead.


RE: PC Gaming isn't dead!
By blankslate on 5/24/2012 10:38:02 AM , Rating: 2
Another MMO I played did daily maintenance on their servers that lasted an hour or less. I'd prefer that schedule from Blizzard if it was technically possible. Can't think of a reason why it wouldn't be... Maybe someone who manages a group of servers can shed some insight


RE: PC Gaming isn't dead!
By BZDTemp on 5/24/2012 6:34:14 AM , Rating: 2
That must be because you haven't tried the game and experienced how much trouble it is (as I understand it's mostly in the server end).

For example this Sunday afternoon there was a few hours were European played could not play due to "maintenance" on the server. Among other things this let to a 1,200+ page long thread in the official blizzard forum. That is 1,200+ pages with perhaps 20-30 posts per page. In other words I'd say it is safe to say there certainly is drama due to the "always online" silliness.


"What would I do? I'd shut it down and give the money back to the shareholders." -- Michael Dell, after being asked what to do with Apple Computer in 1997











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