Quick Note: NVIDIA Serves Up $999, Dual-GPU GeForce GTX 690
April 29, 2012 7:04 AM
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Price of entry is high, but so is the payoff
NVIDIA today unleashed a graphics card that is sure to whet the appetites of hardcore PC gamers around the world. Unfortunately, the price of entry is so high that only those with massive amounts of disposable income will be likely to take the plunge.
The new GeForce GTX 690 uses dual Kepler GPUs on a single board. Compared to the
single-GPU GTX 680
, NVIDIA says that performance nearly doubles in most gaming situations. The GTX 690 is of course built on a 28nm process and brings with it 3,072 CUDA cores.
For the truly insane gamers, two GTX 690s can be paired in SLI mode for some quad-core graphics goodness.
"The GTX 690 is truly a work of art -- gorgeous on the outside with amazing performance on the inside," doted Brian Kelleher, senior vice president of GPU engineering at NVIDIA. "Gamers will love playing on multiple screens at high resolutions with all the eye candy turned on. And they'll relish showing their friends how beautiful the cards look inside their systems."
All of this performance comes at a cost, however. The GTX 690 will have an MSRP of $999 when it launches in limited quantities on May 3 -- wider availability will come on May 7.
Quad-core SLI goodness
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4/30/2012 4:50:43 AM
It doesn't work that way. Dual GPU cards are recognized as an SLI pair per card and they only have a single SLI connector, so only two can be used at a time anyways. 4-way SLI with two cards is the most you'd get.
In any case, even if 8-way SLI was possible the power draw would be ridiculously high. It would have to pull most of its power from the PSU (or multiple PSUs) rather than the PCI-E slots, otherwise you'd fry the mobo with all that juice going through it.
It'd be more for e-peen than anything else. Anything over standard SLI is overkill or actually delivers worse performance (driver issues I'm sure) unless you're running triple-monitor gaming with FSAA jacked up. The way performance scales is bizarre; in standard single monitor gaming the 3 and 4 way SLI benchmarks are equivalent to or worse than standard SLI.
"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer
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