The RIAA's Dream Turns to Nightmare -- Inside The Pirate Bay's Torrent Purge
February 14, 2012 12:47 PM
comment(s) - last by
(Source: The Pirate Bay via TorrentFreak)
No more torrents will help more content to be shared, render "copyright watchdogs" more toothless
The Pirate Bay has long been synonymous with one thing -- torrents. The world's largest torrent site has had more than its fair share of legal headaches [
] over the years for promoting the ubiquitous file-sharing mechanism. Consequentially on Feb. 29 in will be taking what on the surface appears to be a mind-blowing move -- deleting all torrents hosted
on the site, which are being actively shared by more than 10 individuals.
But in reality this move is not as mind-blowing and drastic a departure from the site's operational model as some are thinking/hoping/fearing.
The site will continue to host the content, where possible, via magnet links. All new content will be hosted via magnetic links.
The new approach
"step forward in technology", according to the site's admins. And it's the worst nightmare of the
Recording Industry Association of America
Motion Picture Association of America
The Pirate Bay can now be compressed to a 90 MB torrent-free site, for easy hosting. Under the new scheme scores of new users will be able to host free proxy servers for The Pirate Bay, helping it escape
, local firewalls, or
At the same time The Pirate Bay washes its hands of any of the actual process of file-sharing. It is simply hosting magnet links --
to torrents which share the same unique hash value. In that regard, thousands, if not millions of users will be privately hosting the scores of torrents that make up
The Pirate Bay
users worldwide know and love.
And it will be far harder for lawyers and regulators to pin wrongdoing on
The Pirate Bay
-- assuming that the members of the international judicial committee understand how the technology works and
are willing to give a fair trial
, at least. In short, magnet links are the future of filesharing and
The Pirate Bay
's decision to force their adoption is a sound one in terms of its future.
Magnet links represent the supreme ultimatum to media organizations (many of which
themselves engage in active for-profit piracy
steals hundreds of millions of dollars
from independent artists annually):
Develop fair, reasonably priced, accessible content distribution and create content that users
think is actually worth paying for
, or you can and will be pirated.
In essence it will be impossible for the RIAA or MPAA to put millions of Americans in prison or fine them. So ultimately, magnet links and other new technologies may force the RIAA, MPAA, and government to abandon traditional enforcement of file-sharing. Thus the groups' long-standing dream of taking down
The Pirate Bay
's torrents has just become their worst nightmare.
It should be interesting how the self-proclaimed "anti-piracy" advocates by day, for-profit
pirates by night
globally react to this new technological marvel.
The Pirate Bay
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RE: High Horse
2/14/2012 2:39:35 PM
Also, along the same lines - when user 1 pirates something, says it's awesome, and tells all his friends, user 2 hears how awesome it is, and goes and buys it. Piracy can be a free advertising tool for a good product.
Piracy hurts those with crappy products the most (a good reason why The Hurt Locker was trying to sue the whole country). Good products make $, bad products don't. Isn't this capitalism at it's finest?
RE: High Horse
2/15/2012 1:33:31 PM
No, it just means user 1 is a thief.
User 2 could just as easily get a word of mouth review from other people that have also bought the product. Review sites *ign, gamespot, etc are other places that user 2 could have acquired information.
Piracy hurts everyone. Piracy ups the price, makes companies employ ever more invasive DRM schemes that only hurt paying consumers. Piracy is the reason why good PC games are so far and few now. Yeah theres piracy on consoles but not to the extent of PCs
The makers of The Witcher got it right. No crazy DRM on their game. Following the logic of a lot of people on this article, they should have been relatively safe from piracy. Nope, there game was still pirated like crazy.
You can try to justify stealing as free advertising, sampling, sticking it to the evil corporations or whatever you want to call it but stealing is stealing.
I dont agree with how a lot of companies apply DRM. I think its invasive and detrimental to the user experience, but I cant blame them for wanting to protect their property.
While were at it, lets address other reasons people pirate
Games cost too much: Well too bad. Wait till theyre on sale. I want a Mustang BOSS. Cant afford it. Ill have to wait until I 1 afford it, buy it used at a cheaper price.
There are lots of things I cannot afford, but that doesnt give me the right to steal them
I cant try games before I buy: You can, not all, but lot of them have demos. Try it out at a friends house. If a demo is not available then you have to choose. Now you used to be able to return games. Unfortunately since people would just buy the game, copy it, and return it, store policies changed. Same with DVDs. People that pirated created the hostile atmosphere at retail stores.
The content doesnt justify the price: Then dont buy it!
I g=could go on forever with all the BS reasons for justifying pirating. Hell, I used to do it when I was a kid. Once I grew up, got a job and realized I dont like people stealing my stuff I couldnt justify it anymore.
Ive been burn buy crappy games. HomeFront was a joke. I wish I had waited, instead of preordering it. If I had, I would have read teh reviews and not bought it.
Anyways, the point is, no matter how you slice it, piracy is stealing, not capitalism, not justified, or any of the other crap arguements.
"If you mod me down, I will become more insightful than you can possibly imagine." -- Slashdot
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