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Rajeeb Hazra, General Manager of Intel's Technical Computing Group holding “Knights Corner”
Over 1 TeraFLOPS on a single chip

GPGPU and cloud computing have been hot topics for the last several years. Intel has shown off several designs like Larrabee and the Single-chip Cloud Computer in the past. However, it is Knights Corner that will be the firm's first commercial product to use the Many Integrated Core (MIC) architecture. The co-processor will be offered as a PCIe add-in board.

The MIC concept is simple: Use architecture specifically designed to process highly parallel workloads, but ensure compatibility with existing x86 programming models and tools.

This would give MIC co-processors the ability to run existing applications without the need to port the code to a new programming environment, theoretically allowing maximum CPU and co-processor performance simultaneously with existing x86 based applications. This would dramatically save time, cost and resources that would otherwise be needed to rewrite them to alternative proprietary languages.

AMD and NVIDIA have been trying to do with their latest architectures by enabling support for languages like C++, but Intel wants to challenge them in this potentially lucrative market.

Knights Corner will be manufactured using Intel’s latest 3-D Tri-Gate P1270 22nm transistor process and will feature more than 50 cores. Intel demonstrated first silicon of Knights Corner at the SC11 conference yesterday. The co-processor wowed the crowd by delivering more than 1 TeraFLOPS of double precision floating point performance.

The firm also touted its "commitment to delivering the most efficient and programming-friendly platform for highly parallel applications", and showed off the benefits of the MIC architecture in weather modeling, tomography, protein folding, and advanced materials simulation at its booth.

There is no timeframe on when Knights Corner will enter production or be available to customers.


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Intel WANT this in your desktop
By werfu on 11/16/2011 12:37:44 PM , Rating: 2
Intel has been pushing for a while for ray-tracing and could easily past NVidia and AMD if it ever happens to rise. Current GPU are designed around shaders and are really poor at ray-tracing. Even more, going x86 (without the legacy instructions) on GPU could prove to be highly poppular.




By smilingcrow on 11/16/2011 12:53:35 PM , Rating: 2
This will certainly start off being very expensive and aimed at the HPC community.
They don’t have to match nVidia in performance but just be close enough as the gains in software productivity is the real eye opener here.


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