However, HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.
Sources: ZDNet, Adobe Blog
quote: Flash 11 is essentially the final hurrah. They did everything they wanted to do. Full hardware acceleration across all platforms. 64 bit support. Small footprint. Low CPU and power usage. Ridiculous 3D capabilities.Obviously they can further improve on the engine if they wish, but transitioning to HTML5 is a sensible move. It needs a lot of work but once perfected, HTML5 will simply work throughout everything without Adobe having to waste time developing and tailoring to every platform.