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Compute Unit (click to enlarge)

Graphics Core Next (click to enlarge)
Sources claim TSMC's manufacturing is that good

Taiwan Semiconductor Manufacturing Company (TSMC) is the world's largest semiconductor foundry, and as such is constantly under pressure from its customers and competitors. The company recently announced that its newest 28nm process has entered mass production. Smaller process geometries typically mean that a faster, smaller, and cheaper processor will be available.
Two of TSMC's biggest customers are AMD and NVIDIA. Both have taped out GPU designs using TSMC's 28nm High Performance (28HP) process. AMD's next-generation GPU series is codenamed Southern Islands. The Tahiti GPU is supposed to launch early in December, while NVIDIA's Kepler GPU will launch in February of 2012.
28HP is the first process from TSMC to use High-k Metal Gate (HKMG) technology, as opposed to the typical silicon oxynitride (SiON) found in 40nm GPUs. HKMG uses a material with a high dielectric constant instead of the traditional silicon dioxide gate dielectric. This allows for a substantial reduction in gate leakage, thus lowering overall power consumption and allowing for higher clock speeds.
According to sources within TSMC, the 28HP HKMG process is doing very well. So well, in fact, that it supports up to a 45 percent clock speed improvement over the firm's own 40G process used to make the last two generations of video cards. This speed improvement is based on the same leakage per gate, but the GPU firms may choose to favor lower power consumption over a pure speed boost.
Our AMD contacts declined to respond to these assertions and directed our attention to a presentation made in June at the AMD Fusion Developer Summit by Eric Demers, the Chief Technology Officer of AMD Graphics.
The flip side of the manufacturing process is the architecture and design, and AMD has already previewed the basis for its future graphics architectures, known as Graphics Core Next (GCN). The basic design of GCN will form the foundation for the next few generations of AMD graphics processors.
The fundamental unit of AMD’s previous designs has been the Streaming Processor, utilizing a Very Long Instruction Word (VLIW) architecture designed to take advantage of Instruction Level Parallelism (ILP). That will be supplanted by the Compute Unit, comprised of multiple 16-wide vector Single Instruction, Multiple Data (SIMD) units designed for Thread Level Parallelism (TLP).
L1 and L2 caches will support the CUs, while the GPU will have access to the main system memory. Support for C++ programming has been added, making it easier to program for the GPU and CPU within the same application.

While all of these changes will benefit compute applications, it is not yet clear what impact this will have on current games and those already in the pipeline. The architectural changes may end up helping or hindering performance. Nevertheless, the entire 28nm graphics lineup will support resolutions of up to 16000 x 16000 pixels.
Of course, yields have always been a big problem with introducing a new node. TSMC had significant challenges with its 40nm process, leading to shortages of the Radeon HD 5800 series. HKMG processes typically use atomic layer deposition for high-k materials, which has been a challenge even for Intel.
Ultimately, we know that the next-generation of GPUs will be "significantly" faster, but the effects of the new architecture are still unknown and could change things positively or negatively. The better the performance, the more likely it is to sell out. The final clock speeds are still being determined, so final performance numbers will have to wait until the first official launch. The latest word on the street is December 6.

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RE: Process isn't everything
By someguy123 on 11/4/2011 2:56:02 PM , Rating: 2
You can already do GPGPU raytracing, though I hear there are accuracy problems with CUDA.

Intel's IGPs are already "good enough". We find them terrible, but the average person would find the HD3000 very fast for their needs.

That said, it seems like they're trying to improve at least, claiming a 60% bump next cycle.

RE: Process isn't everything
By Boze on 11/5/2011 10:52:35 AM , Rating: 4
The HD3000 can barely handle World of Warcraft, and its one of the simplest 3D games out there.

As technologies like Aero and Flash start to make use of the GPU, there's more and more reason to have more powerful GPUs or CPUs that can take the place of the GPU (which again just makes it a GPU anyway).

Intel's IGPs are "good enough" if all you're doing is using Excel and Word, and maybe some non-image / video intensive PowerPoint.

In other words, its good enough for "business". I would hardly say its good enough for the home user who wants to say, watch YouTube in 1080p, watch a Blu-ray, play a complex Flash game or two (Bloon's Tower Defense 4 @ levels over 75, I'm looking at you ), or play some casual game, like say Blizzard's upcoming Titan.

RE: Process isn't everything
By someguy123 on 11/5/2011 3:05:16 PM , Rating: 1
You're thinking the old GMA igps. the HD3k is alright for wow. Comparable to the 5450 according to anandtech. It does gpu acceleration for flash/HD video just fine, and it's free.

I don't know why there is fanboyism over hardware. These are just devices to be used. One can get better over time.

RE: Process isn't everything
By xrodney on 11/7/2011 2:16:11 AM , Rating: 1
Depend on resolution, on low its OK, but try 1800p or even better 2560x1600 or more and you get pretty much slideshow on HD3k.

RE: Process isn't everything
By someguy123 on 11/7/2011 5:23:51 PM , Rating: 2
Right, but it's free, integrated GPU.

It's not a fullsized device. Even your full discrete desktop GPUs will struggle at those kinds of resolutions. Like I said, it's comparable to a 5450, which isn't fantastic, but for what it is, it's useful.

Not really sure what you guys expect out of an IGP. Even fusion GPUs don't provide 1800 resolution performance. I don't understand how people can expect something so small to perform similarly to something exponentially larger, hotter, and more expensive. I hear intel's trying to get into the GPU market with knights ferry, but their IGP was never meant to take over the discrete market.

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