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Print 43 comment(s) - last by SilthDraeth.. on Oct 20 at 8:24 PM

The Wi-Fi only Vita will hold a price tag of $250 while the 3G(AT&T)/Wi-Fi model will run $300

At the E3 Expo in June of this year, Sony announced its newest upcoming portable, PlayStation Vita. For those of you who have been waiting to get your hands on one, Vita will be available to purchase in February 2012.

PS Vita offers social networking apps called "Party" and "Near," which allow users organize friend lists, discuss what you're doing online, and reveal where you are (much like Facebook's "Check-in").

A total of 26 games will be available on launch day, and another 100 are currently in production. A few games that Sony announced at E3 were "LittleBigPlanet," "Uncharted: Golden Abyss," and "Street Fighter X Tekken."


In addition, a new feature on Vita allows gamers to save their game on the portable system using "cloud saving," which can then be resumed on the PS3.

The Wi-Fi only Vita will hold a price tag of $250 while the 3G(AT&T)/Wi-Fi model will run $300. It will hit stores in Japan on December 17, 2011, and arrive in North America on February 22, 2012.

Many are wondering how well the Vita will be received, considering the Nintendo 3DS, which offers 3D features, was initially introduced with a $249.99 price tag and didn't sell so well. Nintendo decided to slash the 3DS' price to $169.99 only four months after its release.

Source: MSNBC



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RE: 3DS this is not, but...
By inighthawki on 10/19/2011 7:27:07 PM , Rating: 2
Youre missing his point. Those $1 games still take development costs, and the balance between the quality churned out and the revenue pulled in makes it very difficult to actually turn a profit. In order to make a profit, you have to tone down quality, in order to make a higher quality game, it requires more costs, thus less profit (if any at all). It's a large weight on the shoulders of the industry who don't want to do that, yet are expected to because of the consumer's expectations that it's easy to do.


RE: 3DS this is not, but...
By augiem on 10/19/2011 9:11:43 PM , Rating: 2
Yep, exactly. You said it better than I did. Companies will adapt to the harsh market conditions, but I don't think you'll like results. Canned, rushed, rip-offs, clones of old games, and everyone's new favorite... FREMIUM GAMES! (Free to download nag games with in-game purchases.)


RE: 3DS this is not, but...
By The Raven on 10/20/2011 2:16:42 PM , Rating: 2
quote:
Yep, exactly. You said it better than I did. Companies will adapt to the harsh market conditions, but I don't think you'll like results. Canned, rushed, rip-offs, clones of old games, and everyone's new favorite... FREMIUM GAMES! (Free to download nag games with in-game purchases.)

I think you are putting the cart in front of the horse here. Everything you listed is already here. You act like it is a looming threat if we start palying $1 games. The $1 games are a result of the high price of games that already exists. Most of them being precisely what you list!

The industry has been making amazing games for quite some time now. I can't remember the last time I felt that the games that came out one year weren't of better quality than the previous year. People are saying, "Play value over quality, please" and the market is responding. It is not the other way around.


RE: 3DS this is not, but...
By augiem on 10/20/2011 2:54:54 PM , Rating: 2
I'm not acting like it's a looming threat. I know its already here and it IS having and impact on the game development industry.

As prices fall companies are slowy turning more and more toward crap like the fremium model trying to make a profit in a seriously bad market. I'm saying that you have not seen the end result of this sell-for-less-than-cost model of smartphone gaming. It's going to take time, but in the end I believe the games industry and the consumer who actually cares what they're consuming are going to be the losers in the end when they ACTUALLY get what they pay for.


RE: 3DS this is not, but...
By The Raven on 10/20/2011 6:44:21 PM , Rating: 2
quote:
It's going to take time, but in the end I believe the games industry and the consumer who actually cares what they're consuming are going to be the losers in the end when they ACTUALLY get what they pay for.
As I said elsewhere in response to a comment of yours, as long as I and others are willing to pay $60 for a game, there will be someone making that $60 game. And I will get what I pay for.

How do you figure that those games will disappear?

Do you think a significant amount of people are at the store looking at $1 games and $60 games side by side and saying, "I was going to get Black Ops, but now that I see this $1 game...I'll get it instead!"

It is like you think that:

Scenario A)
Since the Corolla is selling for 15k, Acura might as well give up because everyone is going to buy the cheap car. Too bad the Corolla exists, otherwise 100% of the people would be driving Acuras...at least the ones who can afford it. Why must Toyota give people that freedom?! There will be no quality cars now!!!

Scenario B)
Since used, clearance games and otherwise cheap games of various varieties sell for $1 or near close to it, they are also ruining the industry! Blast GOG.com to hell!! Now we have no quality games!!

Scenario C)
Since The Raven buys approx 50% of the (many) games that he buys are used and 'old' he is ruining the industry!! I also heard that he plays open source games, gasp! Good buy Infinity Ward!


RE: 3DS this is not, but...
By The Raven on 10/20/2011 2:52:25 PM , Rating: 2
quote:
Those $1 games still take development costs, and the balance between the quality churned out and the revenue pulled in makes it very difficult to actually turn a profit.
Let me stop you right there... if they don't make a profit, they won't make the games.

People buy COD year after year because they enjoy it. If they didn't they wouldn't buy it. If they don't buy it, guess what? Activision and whoevers' nads that they have in their grip will up the 'quality' whatever that is to the consumer (length, story, gameplay, graphics, etc.) and sell games the next time around.
quote:
It's a large weight on the shoulders of the industry who don't want to do that, yet are expected to because of the consumer's expectations that it's easy to do.

There is also a large weight on the consumer to buy things that they see the most value in. You act as if the consumers have unlimited wealth and the devs are living paycheck to paycheck. So cry me a river.

Everone wants games for free. But to get quality they will pay up. The market determines how much people are willing to pay for quality. Some are fine with Angry Birds while others want the latest COD. As the market is diversified the COD guy can expect to pay more or take a hit on quality. But that option will always be there regardless of the fact that your sister plays Cut the Rope.


RE: 3DS this is not, but...
By augiem on 10/20/2011 3:00:47 PM , Rating: 2
quote:
Let me stop you right there... if they don't make a profit, they won't make the games...


EXACTLY. This is what the $1 gaming will lead to. Most are NOT making a profit. So guess what? Either game prices will go up or your free buffet of good quality games is going away once we run out of devs willing to give you a free lunch.


RE: 3DS this is not, but...
By The Raven on 10/20/2011 3:07:15 PM , Rating: 2
The $1 games will go away if they are not making a profit.
Not the 'quality' games.


RE: 3DS this is not, but...
By The Raven on 10/20/2011 3:09:12 PM , Rating: 2
Not that the same doesn't apply to the 'quality' developers.


"We don't know how to make a $500 computer that's not a piece of junk." -- Apple CEO Steve Jobs














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