quote: how they can afford to make it as cheap as it is
quote: Yep, exactly. You said it better than I did. Companies will adapt to the harsh market conditions, but I don't think you'll like results. Canned, rushed, rip-offs, clones of old games, and everyone's new favorite... FREMIUM GAMES! (Free to download nag games with in-game purchases.)
quote: It's going to take time, but in the end I believe the games industry and the consumer who actually cares what they're consuming are going to be the losers in the end when they ACTUALLY get what they pay for.
quote: Those $1 games still take development costs, and the balance between the quality churned out and the revenue pulled in makes it very difficult to actually turn a profit.
quote: It's a large weight on the shoulders of the industry who don't want to do that, yet are expected to because of the consumer's expectations that it's easy to do.
quote: Let me stop you right there... if they don't make a profit, they won't make the games...
quote: Good games do not create themselves
quote: Zero profit margins = zero incentive for companies to make better products. Once incentive is dried up, guess what? You get what you asked for. A market full of utter crud.
quote: A whole lot of software on iOS and Android is being supported on the backs of developers who are working for nearly nothing in the hopes they MAY score a hit. YOU are the beneficiary of their free/underpaid labor. That's what they call a free lunch. You think that will last forever? If you do, you're very wrong.