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Satoru Iwata with the Wii U controller  (Source: zeldainformer.com)
Investors and analysts are unsure if it can stand up to the challenge after the disappointing E3 presentation

Growing up, most gamers became accustomed to playing their video games with a physical controller while sitting in front of the television. This was generally the status quo up until 2006, when Nintendo released Wii and changed the way we play. While the Wii got gamers off the couch, it wasn't widely accepted by core gamers because it didn't suit their traditional gaming experience.

But Nintendo president and CEO Satoru Iwata explained to investors that the Wii U would be different. He said that core gamers would accept the Wii U because it can be played in a conventional way, and because it has high definition visuals. 

"Wii was not accepted by core gamers because they did not want to abandon their preferred control approach," said Iwata. "Additionally, Wii did not use HD because HD cost performance at the time was low. Wii U makes it easier to use conventional controls. Also, the Wii U controller is not as big or heavy as it looks."

But investors and analysts alike are just as unsure about the Wii U. Many questioned Nintendo's tactics at E3 when it featured more demos about the hardware rather than the games it would launch, which led many to believe that the Wii U would have a poor line-up of games when it came to launch time. 

But Iwata noted that "Zelda HD" would be released for the Wii U only, in hopes of attracting longtime "Zelda" fans as well as those interested in increased HD adoption. 

"Regarding 'Zelda HD,' Japanese developers said that it could not be replicated on other machines," said Iwata. 

Iwata added that several Wii U reactions around the world were positive, including those from Los Angeles and overseas media. He also mentioned that those who actually played the Wii U had a different reaction from those who just covered it online.

"There were high expectations from the new version of the Wii and this fell far short," said analyst Yusuke Tsunoda. "People had expected to see something more at a big event like the E3, but there wasn't really anything more than what's already reported."

Nintendo's share price fell to its lowest value in five years "following the unveiling of the Wii U." 

The Wii U is expected to be released sometime after April 2012.



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RE: I am interested but
By Iaiken on 6/30/2011 10:11:01 AM , Rating: 5
I don't know where you're getting your information, but Nintendo licensing fees have been lower than that of both Sony and MS since March 2003.

The only real barrier is if the player needs to have more than one of the new controller since you can just reuse the various Wii controllers of the past.


RE: I am interested but
By messyunkempt on 6/30/2011 10:37:21 AM , Rating: 1
It only supports one of the new controller per console so that wouldnt really be an issue unless it was broken.


RE: I am interested but
By Ramstark on 6/30/2011 12:05:28 PM , Rating: 3
Untrue , there are demos where it shows two player simultaneously playing in the same console with two different players even giving each other backs...


RE: I am interested but
By DBrinks on 6/30/2011 12:48:25 PM , Rating: 2
Yes and no. They have told the developers to develop for one controller. They also do not plan to sell the controller separately. But, apparently the system can "technically support multiple screen-controllers."

Search "Nintendo says one Wii U controller per console, robs player two of extra screen" on Engadget and you will see the article I got this from.


RE: I am interested but
By artemicion on 6/30/2011 2:51:18 PM , Rating: 2
I'd be extremely impressed if the Wii U could push pixels to both the TV and MULTIPLE screen-controllers.

I'd assume you can only display to max one screen-controllers, but you could connect your buddy's when they come over for use as a regular controller.


RE: I am interested but
By someguy123 on 6/30/2011 4:44:00 PM , Rating: 3
You don't necessarily need to stream 1:1 video data to the controller.

You could have multiple controllers handling different kinds of menus or information. gametrailers described that "killer freaks" game from ubisoft as having a multiplayer component where one player uses the controller screen to control monster spawns and obstacles against the other players, attempting to kill them.


RE: I am interested but
By Hiawa23 on 6/30/2011 7:14:29 PM , Rating: 2
I am pretty happy with both the PS3 & 360 & did not like the Wii at all, so I think I am done with Nintendo consoles, & will just wait for the next Xbox & playstation.


RE: I am interested but
By cmdrdredd on 6/30/2011 11:08:50 PM , Rating: 2
quote:
technically support multiple screen-controllers


Nothing in that statement says "will be able to use multiple controllers". I've heard it mentioned at every reliable source that you can only have one screen controller in use at a time. Everyone else will have to usee Wiimotes.


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