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Reggie Fils-Aime doesn't see a problem with it, insisting that Wii U games will look similar when it launches

Yesterday proved to be an exciting time for Nintendo as it announced the Wii's successor, Wii U, at its press conference at E3. While the improved system specs and tablet-like controller seemed to have won many Nintendo fans over, the game footage looked like nothing the video game company has ever made before, and that's because it wasn't Nintendo footage at all

Reggie Fils-Aime, president of Nintendo of America, admitted that some game footage at Nintendo's E3 press conference was taken from Xbox 360 and PlayStation 3 games. 

Why did Nintendo think this would be appropriate, you ask? Fils-Aime insists that Wii U games will be "comparable" to the graphics and game play of Xbox 360 and PS3 games once it releases. 

"We're talking a year away from when the system's going to launch," said Fils-Aime. "The system's going to be 1080p. You're going to see games that take full advantage of a system that has the latest technology and can push out some incredible graphics."

The game footage shown at Nintendo's press conference was from Xbox 360 and PS3 games like "Tom Clancy's Ghost Recon Online," "Madden Football" and "Assassin's Creed 2."

Nintendo Wii, Microsoft's Xbox 360 and Sony's PlayStation 3 are all part of the seventh generation of video game consoles. The Xbox 360 launched in 2005 while the Wii and PS3 were later released in 2006. Competition amongst the three consoles is pretty stiff as new game, hardware, and online networks are introduced in order to offer a better gaming experience. 

Sony and Microsoft's recent E3 briefings have brought news on a new portable PlayStation Vita, and Kinect-compatible games as well as voice recognition features. But out of the three competitors, Nintendo is the only one releasing a brand-new home console. 

Wii U will feature 1080p high-definition graphics over HDMI, an IBM Power-based multi-core processor, four USB 2.0 ports, and a built-in Secure Digital slot. The controller will feature an integrated 6.2" color LCD screen, two analog pads, a cross control pad, L/R buttons, A/B/X/Y buttons and ZL/ZR buttons. It will initially be featured in white, and will be released in 2012.



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RE: Nintendo
By CZroe on 6/10/2011 10:06:39 AM , Rating: 2
When have they ever done this before the Wii? The SNES was more powerful than the Genesis. The N64 was more powerful than the Saturn or Playstation (lower storage capacity, yes). The Gamecube was more powerful than the PS2, which is why the hardware had legs and is still used in a current console 10 years later. Until the Wii they have always been more powerful than their closest competitor at launch and yet they are damned if they do, damned if they don't with Nintendo-haters. They chose not to compete on hardware specs for the first time ever and it proved to be the right choice (most successful console they've made by far). At the same time, it advanced the industry far more than a graphical upgrade would have. If you think it held back the industry, then answer this: How? Dod Sony or MS release less-capable hardware in 2005 and 2006 just because Nintendo did? See how silly your statement is?


RE: Nintendo
By superstition on 6/10/2011 8:08:31 PM , Rating: 2
Superior hardware does not mean success. The Atari Jaguar was vastly superior to the Genesis and superior to the NES. It failed because of a lack of high-quality games. Even if it had had the full strength of Nintendo's marketing, without better games, it still wouldn't have succeeded.

If Final Fantasy VII, Tekken, Zelda, Mario, Metroid, and other tier-1 titles had come out on the Jaguar, it probably would have succeeded.


"If you look at the last five years, if you look at what major innovations have occurred in computing technology, every single one of them came from AMD. Not a single innovation came from Intel." -- AMD CEO Hector Ruiz in 2007














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