Print 40 comment(s) - last by superstition.. on Jun 10 at 8:08 PM

Reggie Fils-Aime doesn't see a problem with it, insisting that Wii U games will look similar when it launches

Yesterday proved to be an exciting time for Nintendo as it announced the Wii's successor, Wii U, at its press conference at E3. While the improved system specs and tablet-like controller seemed to have won many Nintendo fans over, the game footage looked like nothing the video game company has ever made before, and that's because it wasn't Nintendo footage at all

Reggie Fils-Aime, president of Nintendo of America, admitted that some game footage at Nintendo's E3 press conference was taken from Xbox 360 and PlayStation 3 games. 

Why did Nintendo think this would be appropriate, you ask? Fils-Aime insists that Wii U games will be "comparable" to the graphics and game play of Xbox 360 and PS3 games once it releases. 

"We're talking a year away from when the system's going to launch," said Fils-Aime. "The system's going to be 1080p. You're going to see games that take full advantage of a system that has the latest technology and can push out some incredible graphics."

The game footage shown at Nintendo's press conference was from Xbox 360 and PS3 games like "Tom Clancy's Ghost Recon Online," "Madden Football" and "Assassin's Creed 2."

Nintendo Wii, Microsoft's Xbox 360 and Sony's PlayStation 3 are all part of the seventh generation of video game consoles. The Xbox 360 launched in 2005 while the Wii and PS3 were later released in 2006. Competition amongst the three consoles is pretty stiff as new game, hardware, and online networks are introduced in order to offer a better gaming experience. 

Sony and Microsoft's recent E3 briefings have brought news on a new portable PlayStation Vita, and Kinect-compatible games as well as voice recognition features. But out of the three competitors, Nintendo is the only one releasing a brand-new home console. 

Wii U will feature 1080p high-definition graphics over HDMI, an IBM Power-based multi-core processor, four USB 2.0 ports, and a built-in Secure Digital slot. The controller will feature an integrated 6.2" color LCD screen, two analog pads, a cross control pad, L/R buttons, A/B/X/Y buttons and ZL/ZR buttons. It will initially be featured in white, and will be released in 2012.

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RE: Nintendo
By BansheeX on 6/9/2011 3:48:30 AM , Rating: 2
That is such a lame copout. By that logic, the bigger emphasis on gameplay would be sticking with the hardware you already own instead of wasting resources developing a new one. Tell you what, I'll release a system with the power of a calculator and claim an emphasis on gameplay 1000 times greater than that of anyone.

Zelda and Metroid and Mario would look and play far better on more capable hardware, but Nintendo is too busy selling shallow lagwand titles in Apple white boxes by the truckloads to soccer moms and kiddies.

RE: Nintendo
By NobleKain on 6/9/2011 5:06:08 PM , Rating: 2
The "fanboy" aspect of this argument is that simply because PS3/XBox 360 has better graphics, they also have comparable gameplay to the Wii. That simply is false. (FYI: There's a reason most XBox360/PS3 owners ALSO own a Wii, but not necessarily the other "Graphics" competitor)

When Wii came out, they did innovate as much as PS3/XBox360 did... they just did it in gameplay. And they were so freaking successful with their innovative "motion gameplay", that now Microsoft and Sony are copying them. In otherwords, all 3 companies made a choice: Wii chose to innovate on the gameplay side, and the otehrs on the hradware side. If you ask me, Ninetendo chose the harder of the decisions, and managed to execute.

So with that in mind, look at where we are today: Wii is being hardware upgraded (Next-Gen hardware), and XBox360/PS3 are being gameplay mechanics upgraded (Also Next-gen hardware - i.e. Kinetic, etc.).

In essence, Wii is only "behind" because the others have already released their "next gen hardware".

So the point stands: To use "graphics hardware" as justification for a patently false argument that Nintendo has been "behind the times" is just pure stupidity. The only true "innovators" of the last battle were Nintendo employees... and as a sign of their genius, Sony and Microsoft have finally "caught up" to them (some might argue that Kinetic surpasses the Wii - myself included - but the point is: Wii's success was obviously the inspiration). Hey - plagiarism is the sincerest form of flattery right? ;-)

RE: Nintendo
By tastyratz on 6/10/2011 11:33:50 AM , Rating: 2
that's the "problem" in that they are selling them by the truckload. If it wasn't any good they wouldn't, would they?

I agree personally that a good game is fun to play, but good graphics are what make the experience immersive. You might watch a crappy movie but be impressed, but you might also watch an incredible movie with poor underfunded cg and it takes away from the experience. There needs to be a balance and these elements go hand in hand. Not every game is going to be a great game with amazing gameplay, it is going to be hinged around a concept which if poorly executed leaves you a crappy game... with crappy graphics. At least on a more powerful system more powerful graphics can make up for some less stellar titles.

"Well, there may be a reason why they call them 'Mac' trucks! Windows machines will not be trucks." -- Microsoft CEO Steve Ballmer

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