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Reggie Fils-Aime doesn't see a problem with it, insisting that Wii U games will look similar when it launches

Yesterday proved to be an exciting time for Nintendo as it announced the Wii's successor, Wii U, at its press conference at E3. While the improved system specs and tablet-like controller seemed to have won many Nintendo fans over, the game footage looked like nothing the video game company has ever made before, and that's because it wasn't Nintendo footage at all

Reggie Fils-Aime, president of Nintendo of America, admitted that some game footage at Nintendo's E3 press conference was taken from Xbox 360 and PlayStation 3 games. 

Why did Nintendo think this would be appropriate, you ask? Fils-Aime insists that Wii U games will be "comparable" to the graphics and game play of Xbox 360 and PS3 games once it releases. 

"We're talking a year away from when the system's going to launch," said Fils-Aime. "The system's going to be 1080p. You're going to see games that take full advantage of a system that has the latest technology and can push out some incredible graphics."

The game footage shown at Nintendo's press conference was from Xbox 360 and PS3 games like "Tom Clancy's Ghost Recon Online," "Madden Football" and "Assassin's Creed 2."

Nintendo Wii, Microsoft's Xbox 360 and Sony's PlayStation 3 are all part of the seventh generation of video game consoles. The Xbox 360 launched in 2005 while the Wii and PS3 were later released in 2006. Competition amongst the three consoles is pretty stiff as new game, hardware, and online networks are introduced in order to offer a better gaming experience. 

Sony and Microsoft's recent E3 briefings have brought news on a new portable PlayStation Vita, and Kinect-compatible games as well as voice recognition features. But out of the three competitors, Nintendo is the only one releasing a brand-new home console. 

Wii U will feature 1080p high-definition graphics over HDMI, an IBM Power-based multi-core processor, four USB 2.0 ports, and a built-in Secure Digital slot. The controller will feature an integrated 6.2" color LCD screen, two analog pads, a cross control pad, L/R buttons, A/B/X/Y buttons and ZL/ZR buttons. It will initially be featured in white, and will be released in 2012.



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RE: Nintendo
By nafhan on 6/8/2011 3:31:53 PM , Rating: 2
quote:
IBM PowerPC based off Watson's
Uhm... The innovative parts of Watson's architecture wasn't the CPU's (POWER7) it was parallelism of the system and the software tying it together. Wii U's CPU probably does contain technology that was the result of some of the research that went into the POWER7, but probably not a full implementation of it (pretty sure POWER7 is big and expensive, even at 45nm).


RE: Nintendo
By smackababy on 6/8/2011 3:45:15 PM , Rating: 2
Yes, it isn't Watson's actual CPU, but it isn't something that was developed years ago as the OP implied. It is a newer CPU, more modern than both the Xbox360 and the PS3.


RE: Nintendo
By someguy123 on 6/8/2011 4:10:50 PM , Rating: 2
Except it IS watson's actual CPU.

The person above you was making the point that the CPU doesn't make watson, the software does. People talking about how watson's cpu is in the Wii U have probably read it off those stupid sensationalist websites like engadget.


RE: Nintendo
By nafhan on 6/8/2011 4:58:53 PM , Rating: 3
quote:
more modern than both the Xbox360 and the PS3
I don't think that's a given. The CPU's in both the 360 and PS3 are being built on the 45nm node that the Wii U CPU is (probably) on. In fact, it really sounds like the Wii U will be similar hardwarewise to the 360 across the board. They basically even said something to that effect with the admission about using 360 games for the Wii U demo. We'll see, but my guess is the same performance ballpark as the 360/PS3.


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