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Wii U console

Wii U controller

New Super Mario Bros. Mii

Wii U controller used in 5-player gaming
The Wii U features an innovative controller with a built-in 6.2" screen

Nintendo's Wii was a smash hit when it launched in 2006 and was sold out for months as buyers scrambled to get their hands on one. The Wii's sales streak continued for years until the downturn in the economy and competing motion-controlled accessories started making their way to more powerful consoles (Kinect on Xbox 360 and Move for the PlayStation 3).

I. The Wii U controller

Keeping this in mind, Nintendo is looking stay relevant in the home gaming console market and today announced its Wii successor: the Wii U. While the name isn't very imaginative at all, the Wii takes an intriguing new direction in controller design with a large, integrated 6.2" color LCD. The screen is flanked by two analog pads, a "cross" control pad, A/B/X/Y buttons, L/R buttons, and ZL/ZR buttons.

In addition, the controller features an accelerometer, gyroscope, rumble support, microphone, speakers, stylus, sensor strip, and a front-facing camera. Nintendo also says that in single-player mode, what is displayed on the controller's screen can change based on its orientation with the TV screen. Likewise, the controller can also display information that isn't readily available on the TV screen. 

For single-player games, it sounds like unnecessary complexity for gamers who will now have to divide their attention between a 6.2" display and a 42"+ HDTV, but we'll give Nintendo the benefit of the doubt with this one. After all, not many expected gamers to be receptive to Wii Remote + Nunchuk.

However, with multiplayer games, things get a bit more interesting. Nintendo showed a demo of a multiplayer game with four players using traditional Wii Remotes (4-player, split-screen). A fifth player was able to join in on the action with the new Wii U controller using the 6.2" display to keep up with the other players. Check out this video demonstration to see how the screen can be used in multiplayer.

While the new Wii U controller is the attention grabber today, the old Wii Remote/Remote Plus, Nunchuk, Classic Controller, and Balance Board are all supported by the new console.

II. The Wii U console

As for the console itself, it looks like a Wii that has bulked up a bit and gained a few more curves. The Wii U measures 10.5" in length, 6.8" in width, and 1.8" in height.
An IBM Power-based multi-core processor will power the console. We don't know how powerful this processor is, but the graphics don't really seem to impress at the moment and don't look much different from the current Wii (see game screenshots on the right).

Like the original Wii, it will debut in white (although there are sure to be other colors introduced down the road). The Wii U will output 1080p over HDMI (component, S-video, and composite connections will be available to those still stuck in the dark ages). 

When it comes to storage, the Wii U has an unspecified amount of onboard flash memory, a built-in Secure Digital slot (like the original Wii), and four USB 2.0 ports. USB thumb drives and external USB hard drives will be supported. It's unknown if the Wii U's optical drive will support DVD playback, but Nintendo would be pretty boneheaded to disable that feature like they did with North American Wii consoles.

Also, for those of you that have a stash of Wii games collecting dust on the shelf, they will also be playable on the Wii U.

“Wii U redefines the structure of home entertainment by fundamentally changing how the TV, the game console and the Internet function and interact together,” said Nintendo President Satoru Iwata. “The experience enabled by Wii U and the new controller takes players deeper into their games, while reaching out wider than ever before to be inviting to all kinds of gamers.” 

Since the Wii U won't be released until 2012, the company isn't quite ready to reveal pricing at this time.



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RE: WTF controller...
By Hiawa23 on 6/8/2011 10:23:03 AM , Rating: 2
I may be in the minority here, but I am not looking at the WII U to compare to the 360 or PS3. The 360 has been out for 7 years when it comes, PS3 6, so the Wii U to me starts the next gen. It's early on, but so far seems like Nintendo is playing up the tablet controller moreso than the console itself which may not be good. I think it should be on par or slightly better than the PS3 in terms of power, but from what I have seen, & it is early on, it doesn't look like it's more powerful by much, & we know MS & Sony both have already started working on their next gen consoles which will probably be way ahead of the Wii U in terms of performance. I have always liked Nintendo consoles, I own everyone since the Nes, but they lost me with the Wii. I am not a fanboy, I preferred the more action oriented Xbox 360/Ps3, cause that's what I like to play now, action, shooters, sports games, & I don't like motion controls for anyone as I am a traditional gamer who is fine with a controller, but Nintendo could release the U at a good time depending on the price, cause by that time a 360 250gb will be $199 or less & the PS3 will be $249 or less & if the U is priced too high many will opt for the cheaper brands especially if the console proves not to be equal to or better than them performance wise, so price is going to be factor in 2012. I buy all the consoles, so I really don't care what the U cost. One last thought, the casual market proved that they will buy hardware like the Wii, but as we have seen, other than the Nintendo games, they don't buy much of anything else, so Nintendo needs to try to balance the hardcore crowd also as these are the gamer who buy 4 5 6 7 games at a time or lineup waiting for every other game to come out. Seems like the Wii is just sitting out there collecting dust for many gamers.


RE: WTF controller...
By aharris02 on 6/8/2011 12:26:30 PM , Rating: 4
I'msorry,butIcan'tseemtofindthespacebarbutton.Telly awhat,I'llpointyoutotheenterkeytocreatethesethingsc alledparagraphsifyou'dkindlyshowmetheafforementione dspacebarkey.deal?

See,theenterkeyisquiteusefulfornegatingtheeffects ofwhatweliketocall,"WallOfText."


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