Print 24 comment(s) - last by Azethoth.. on Apr 11 at 10:42 PM

Launches store on Facebook and tablet could be in the works.

The Apple iPad could soon have competition from an unlikely source. In addition to announcing the launch of its own store on Facebook yesterday, the video game retailer, GameStop is considering developing its own gaming tablet in the very near future.
"If we can work with our partners and the OEMs and they come up with a great tablet that is enabled with a great gaming experience and coupled with a Bluetooth controller, then there's no need to go out and develop our own. But if we can't find one that's great for gaming, then we will create our own," said GameStop president, Tony Bartek.

Earlier this week, the company announced that it had just purchased the digital service Impulse and game streaming service Spawn labs.  They have plans to create a gaming tablet that would let customers try any game before buying it, and without having to download or install a demo.

According to Bartek, customers are beginning to consume games, both physically and digitally in a hybrid manner and the company is adapting accordingly. 

"Both of these programs are designed to sell more of the games we sell today," said Bartek.

The company speculates that people are becoming frustrated with the current gaming set-up with Apple and Android devices.

"Our whole premise is there are a lot of people caught up in the 99 cent fray and a lot of people are frustrated by that," said Bartek.  He adds that this is a chance for GameStop to lead the tablet playing field.

A pilot program has already been launched at select GameStop stores in Dallas, which allows customers to trade in their tablet devices for store credit.  The program will begin offering tablet hardware later on in the year, nationwide that allow users to download games through Impulse or stream them through Spawn.

The brass at GameStop predicts that its digital game sales will reach $1.5 billion by 2014.


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RE: Or...
By MrBlastman on 4/8/2011 11:41:08 AM , Rating: 5
I love how the current "app store" buzzword is being passed around as a new concept, and even moreso the idea of "downloadable games" are the newest, hippest thing to do.

Guess what? I've been playing downloadable games since at least 1990 via a 2400 bps modem. Back then, there was something called "shareware" started by a small little company known as Apogee. Apogee... hmm, that sounds familiar--oh, yeah! They're the guys that are responsible for 3D Realms and Duke Nukem. ;)

The concept was simple back then--you downloaded the game, if you liked it, you then bought it (via phone/check/etc). It worked. It sold lots of product and these companies boomed. There's one other "little" gaming company that came out of this, well, a few--id Software and Epic Megagames. But--nobody has ever heard of them, right?

Not only that, but this trend of playing games online in a browser? Nothing new. I was playing door games back in 1990 via ANSI art.

So yes, you're absolutely right. Long live the PC! Forever and ever may it reign supreme.

RE: Or...
By Motoman on 4/8/2011 12:01:08 PM , Rating: 3
Commander Keen FTW!

And yes, you're right...there's nothing new about downloadable content.

It's just that nothing is official until Apple does it. Then, no one ever did it before, because Apple just invented it. All your histories are belong to them.

RE: Or...
By Pirks on 4/8/2011 12:48:26 PM , Rating: 2
nothing is official until Apple starts to sell it. Then, no one ever sold it successfully before, because Apple just learned to sell it to consumers

RE: Or...
By FITCamaro on 4/8/2011 1:23:14 PM , Rating: 2
Well Apple invented the idea of an App Store you know. They have a patent that says so.

RE: Or...
By cjohnson2136 on 4/8/2011 2:34:45 PM , Rating: 2
Ugh I hate Apple for doing that. They should not have that patent at all.

RE: Or...
By phantom505 on 4/9/2011 10:57:55 PM , Rating: 2
My guess is that will get killed on "obviousness" grounds if someone bothers to fight them on it. It wasn't even remotely an innovation.

"And boy have we patented it!" -- Steve Jobs, Macworld 2007
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