Microsoft Disputes Apple, Google App Numbers
April 5, 2011 10:16 AM
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Breaks out the ol' "quality over quantity" argument
Microsoft isn't too happy about the way its competitors Apple and Google tally the number of available apps for their respective platforms,
In a blog post, Windows Phone Director Brandon Watson accused the companies of conflating their app numbers by including questionable items in their counts. "What is an app? It's a question that really begs some scrutinizing," wrote Watson.
He claimed that there are now more than 11,500 apps available for the burgeoning Windows Phone 7 OS. "For us, from the beginning, we have always been focused on quality over quantity. We recognize the importance of getting great apps on our platform and not artificially inflating the number of actual apps available to customers by listing 'wallpapers' as a category, or perhaps allowing a competitor's apps to run on the platform to increase 'tonnage,'" he wrote.
The report by
claims that the figure pales in comparison to Apple's 350,000 available apps and Android's 30,000. (Note: The Android figure is either a typo or a misreport. Android's market
exceeded 100,000 apps six months ago
Either way, Microsoft isn't buying it. "We also don't believe in the practice of counting 'lite' apps as unique quality content. In reality they only exist because developers can't have a trial API and must therefore do extra work. Finally, we don't double and triple count apps which are submitted in multiple languages," wrote Watson.
Watson also boasted about the number of developers that WP7 has garnered (36,000 have registered), but made no mention of
Microsoft's declining mobile market share
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RE: The problem is that...
4/5/2011 11:02:22 AM
I wouldnt look at it that way necessarily. The more apps a phone has, the more developers you have that are willing to start developing for a platform. Provided there are lots of people on the platform.
I do feel though that the number of apps dont matter to a point. After all, all the apps that you want to use on a phone have all been ported over.
"Intel is investing heavily (think gazillions of dollars and bazillions of engineering man hours) in resources to create an Intel host controllers spec in order to speed time to market of the USB 3.0 technology." -- Intel blogger Nick Knupffer
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