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  (Source: Batangas Today)

  (Source: Venture Beat)
Bubble Ball edges out Angry Birds Lite, reaches 2M mark on iTunes

A 14-year old who built his first website in third grade, has developed a game that is topping the free charts in the Apple store.

Robert Nay
 of Spanish Fork, Utah, an eighth-grader who spends his free time helping others with computers, is the creator of "Bubble Ball." 

The physics simulator game allows players to use objects and gravity to maneuver a ball through 21 levels using geometric pieces.   The app has become so popular that it has now surpassed Angry Birds Lite as the most downloaded free game.  In the past couple of weeks, the app has been downloaded more than two million times.  

After a suggestion from friends that he try his hand at programming his own video game, Nay researched game design and development at the Spanish Fork Public Library.  He spent over a month writing more than 4,000 lines of code, using Corona SDK tools from Ansca Mobile, to build the smartphone app.  The app is available for both Apple and Android devices.

The young programmer said that he is surprised by the game's success.

"I was pretty astonished," said Nay. "When I released it, I didn't think it would do so well." 

Nay has reportedly made plans to create virtual goods and in-app purchases, as well as add more levels to "Bubble Ball".

The CEO of Nay Games also likes reading and playing the piano and trumpet in his spare time.



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RE: Clever...
By maugrimtr on 1/20/2011 8:09:15 AM , Rating: 2
That SDK probably shaved hundreds of hours off his time to get this released. It's not surprising that any programmer would praise the tools that achieved that. Game developers do this often (go find a dev diary online somewhere and they'll talk libraries and engines all night long). It's pretty cynical to misinterpret praise for a tool as a publicity stunt, when the only reason you're misinterpreting it is because the app became so immensely popular (which is not contingent on the SDK but on the quality and attractiveness of the gameplay!).


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