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Mac App Store launching with over 1,000 applications

Today is the official start of CES here in Las Vegas, but Apple is grabbing some headlines of its own with the official launch of the Mac App Store. Much like the iOS App Store for the iPhone, iPod touch, and iPad, the Mac App Store allows users a single, unified place to go for OS X applications.

As usual, Apple CEO Steve Jobs was on hand to boast about his company's latest efforts in software distribution. “We think users are going to love this innovative new way to discover and buy their favorite apps,” said Jobs in a press release.

Like the iOS App Store, OS X applications will be placed in categories (Games, Graphics and Design, Education, Productivity, etc.). Developers must also adhere to Apple's "one step" process for installing apps on a user's machine, and follow its strict app submission guidelines.

“We’re delighted to bring our professional-grade paint and drawing app, Autodesk SketchBook Pro, to the Mac App Store on its first day of launch,” said Carl Bass, Autodesk’s CEO. “We’ve seen tremendous success on the Mac, iPhone and iPad with multiple apps. We’re excited to offer SketchBook Pro on the Mac App Store so artists can easily create everything from quick sketches to high-quality artwork right on their Macs.”

Individual iLife '11 applications like iPhoto, iMovie, and GarageBand will be available for $14.99 each. Apple's Aperture 3 software will be available for $79.99.

The Mac App Store is apart of Mac OS X 10.6.6 and can be downloaded via Software Update.



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RE: Does the consumer save money?
By fsardis on 1/7/2011 4:32:15 AM , Rating: 1
GarageBand has audio loops and samples that are better than most Pro audio apps?

Only a tone-deaf, shit-chucking ape could have said that. Seriously, stay away from music production. It clearly isn't your thing. The audio quality and the samples in GarageBand are some of the worst I have heard. The instruments sound dull, there is hardly enough tools to use in the software for Pro music production and on top of it all, the moment you start using a few software instruments the whole software craps out under the load no matter how few of them you used. I would understand it if they were all third party plugins that made it crash but this is Apple's stuff that supposedly "just works".
Nice try fanboi, don't forget your kool-aid. I hear now it is also administered as an enema but obviously you know all about it.
PS: Those overpriced Macs don't have something that PCs do: Processing power. I don't give a crap about resale value. I wanna render music and videos as fast as possible and a PC wins every time at half the cost.


“We do believe we have a moral responsibility to keep porn off the iPhone.” -- Steve Jobs

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